i'm gonna ignore the previous replies and just give you a description of what clipping is.
in digital audio, the volume is a multiplier, it makes your sound louder. sound exists within a container, and this container has a ceiling. if you make things too loud, they will hit the ceiling. not ALL of the sound will hit the ceiling, as you probably know, sound waves are "spiky" and "wavey", meaning a sound is made of several different components, some louder than others.
again, in digital audio, anything which is louder then 0 (which means the ceiling) cannot exist - it simply vanishes. however, only the portion thus cut vanishes.
so if you have a very spiky sound, and you make it clip, the tip of that spike vanishes, but the truncated cone still remains. you still hear that sound, but it's missing the tip.
Now, this "tip" is very important, it gives a sound its particular timbre, or what scientists call the audio spectrum.
In the end, if you make things too loud, you lose some information, and the sound becomes worse. On analog systems, it's quite more complicated, as natural compression ... you know what, never mind. Just dont make things clip.
oh btw..
i cannot really know what your mp3 sound like (maybe they were re-encoded by some retard to make them louder, it would not surprise me), but in commercial audio, it's not uncommon to have the clipping light come on - most systems show you the red clipping warning a touch before the system actually clips, so you can use that as a guideline that you are near clipping.
(people do this because they want their records to sound loud, but yet do not want clipping)
if you can blast the music loud enough, you should be able to hear wheter a song clips or not (even if yours are probably badly encoded 128kbps mp3s from the space invaders era), but in case not, you can look at this
https://www.youtube.com/watch?v=-v6ML2DsBfA
and it should give you a good idea of what clipping is.
i also recommend you watch
Mastered By Muppets, by
Clipping Death
https://www.youtube.com/watch?v=QPu0DKyGgZI
for the tech heads, clipping in digital occurs when the audio parameters of the encoder are exceeded - i.e., you want to enter a number which is outside the numeric scale you are using (kinda like writing 65 bit code), which in this case is called dBFS, or decibel full scale, where 0 represents 100% of the allowed amplitude.
decibels over dBFS represent the noise floor ratio, and it's a number which varies according to the equipment; for example, a yamaha OD2 might have 126dB of SNR(Signal/noise ratio, the noise floor),so 126dB is the equivalent of 0dBFS.
analogue audio is technically the same, for most aspects, although the physical medium behaves in weird ways when subject to near-zero amplitudes.
regarding playback of clipped sounds, you can do it without any ill effects, as clipped audio is essentially just a square wave. you are (likely) listening to clipped audio whenever you play a chiptune. speaker cones haven't suffered from square waves since just after they were invented, although in unusual circumstances (coupled with an excessive amplifier) yeah, they would wear out faster when reproducing clipped audio... but a regular waveform is just as capable of breaking said speaker, given the necessary amplitude.
now, i have no problem believing that WinAmp or something like that can manage no more than 100dB SNR, and that's how it counts clipping. FYI, the occasional screeching sound you hear from bad mp3s from the 90s is because there is no anti-clipping in those softwares. the additional, truncated information is still fed though the system, which tries to reproduce it as if it were a sound. modern digital audio does not do that, it understands that a sound has clipped and omits entirely the clipped portion.
imho, if you get that digital blip-blip from your mp3s, you should consider throwing them out and re-encoding the songs yourself.
source: nearly 15 years of audio tech work, acoustics, studying with audio professionals, music production major in college, working with protools and logicpro, aduio installations, humping at concerts, mixing, soldering, PAs, you name it i've done it.
i really, really hope this post stops the arguing, and if it doesn't i'm gonna go grab my 1400 pages Glen Ballou' Sound Enginnering handbook and throw it at your heads.