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question about DXcaps viewer, z-buffer format

Anarchist420

Diamond Member
does Kepler have the ability to do D32 (in hardware, not through shaders) in DX9 with driver-forced SGSSAA? i know that no driver available can, but i am asking because dont know if DXcaps viewer lists hardware capability even if it's not exposed through the driver, or if it only lists what the driver supports
 
just a clarification... if the hardware can do it, but the driver doesnt allow it, then will DX caps viewer list it as supported?
 
my guess would be it goes off of what the driver says... I think there are easier ways to figuring out whether that hardware supports such a feature or not.
 
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