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Question about CPUs and GPUs

EliteRetard

Diamond Member
Fairly simple question, whats the big deal with the P and T series CPUs? I know the newer P series are 25w vs 35w are clocked lower but have higher FSB. Will the lower power rating and faster FSB really help much? Like the P8400 vs T8300, 2.26 1066 25w vs 2.4 800 35w.

Another question, will a dedicated GPU like an 84/8600 or 93/9600 help with things like photo/graphics work and 3D rendering etc or do I need a "workstation" graphics card?
 
The difference in FSB will make a difference but it's not earth shattering. $50 more, sure. $100, I'd skip it.

As for your second question, it depends on the software and the particular card. If you software supports it and the card can handle it then yes it can make a very large difference. If not then its just going to shorten your battery life.
 
Originally posted by: EliteRetardAnother question, will a dedicated GPU like an 84/8600 or 93/9600 help with things like photo/graphics work and 3D rendering etc or do I need a "workstation" graphics card?

a graphics card with those GPU's will help some for photo & graphics work, and
for viewing what you're going to render.

and for playing it back when it's rendered.

workstation graphics cards used to cost 400% more just for a guarantee of
no "driver hassles". in the most recent design, they seem to have lowered
their prices some.

i run 3D Max and Maya with a 7600 GT and it works fine, though it's
under-powered for large scenes. the last time i used an ATI FireGL
("workstation card", on a dual Xeon) was in 2004 - it ran good, too.

i suggest buying a normal gaming card that is highly rated & known to
be reliable - that has been out at least a year so that other people have
had the chance to be a guinea pig for the driver glitches.

in other words, tempting as it is, not the 4850.

of course, the 4850 is SO tempting that, if i get one of those instead of a
38X0, (for example) i would just test it with various Max configurations
(e.g. the material shaders assoc. with Mental Ray, which do display
in 'real time' in the Materials window) as soon as i get it, so i can take
advantage of the 15% off return policy, if there's a glitch.

the main idea, exercise the card right away, so you don't get to day
31 - outside the return period - and find out that Maya's IPR (instant
render window)(for example) doesn't get along with your new graphics card.
 
But hes buying a notebook so his really doesn't have the option of an older card. He is looking at newer chips which are going to come with newer GPU's if he goes with one.
 
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