Originally posted by: GrantMeThePower
It really depends on the product in question.
Originally posted by: GrantMeThePower
IIRC, most of the televisions (i'm assuming u mean home television, not computer monitors) are marked up about 40%.
So why is is they push them so hard?Originally posted by: Sphexi
Lots of random numbers in this thread lmfao
TVs are loss-leaders, generally marked up only a little. If a TV cost the store $218 to get in, they'll charge $250, a markup of only about 15% or so. They bank on you needing extras with it, cable and tapes and an antenna, things that are marked up from $.50 to $5 (1000%) or $7 to $30 (430%). High-end products like LCDs, computers, printers, anything HD, are generally all very low markups, low profit, and make them little to no money.
Originally posted by: shortylickens
So why is is they push them so hard?Originally posted by: Sphexi
Lots of random numbers in this thread lmfao
TVs are loss-leaders, generally marked up only a little. If a TV cost the store $218 to get in, they'll charge $250, a markup of only about 15% or so. They bank on you needing extras with it, cable and tapes and an antenna, things that are marked up from $.50 to $5 (1000%) or $7 to $30 (430%). High-end products like LCDs, computers, printers, anything HD, are generally all very low markups, low profit, and make them little to no money.
Shouldnt they be pushing movies and music instead?
Originally posted by: shortylickens
Originally posted by: Sphexi
Lots of random numbers in this thread lmfao
TVs are loss-leaders, generally marked up only a little. If a TV cost the store $218 to get in, they'll charge $250, a markup of only about 15% or so. They bank on you needing extras with it, cable and tapes and an antenna, things that are marked up from $.50 to $5 (1000%) or $7 to $30 (430%). High-end products like LCDs, computers, printers, anything HD, are generally all very low markups, low profit, and make them little to no money.
So why is is they push them so hard?
Shouldnt they be pushing movies and music instead?
Originally posted by: azazyel
Originally posted by: GrantMeThePower
IIRC, most of the televisions (i'm assuming u mean home television, not computer monitors) are marked up about 40%.
That's it? Clothing is usually marked up by 100%
Originally posted by: MrChad
Originally posted by: shortylickens
So why is is they push them so hard?Originally posted by: Sphexi
Lots of random numbers in this thread lmfao
TVs are loss-leaders, generally marked up only a little. If a TV cost the store $218 to get in, they'll charge $250, a markup of only about 15% or so. They bank on you needing extras with it, cable and tapes and an antenna, things that are marked up from $.50 to $5 (1000%) or $7 to $30 (430%). High-end products like LCDs, computers, printers, anything HD, are generally all very low markups, low profit, and make them little to no money.
Shouldnt they be pushing movies and music instead?
Because with big ticket items they can push accessories, service plans and other goodies. That's where their bread and butter is. Movies/music are loss leader items as well.
Originally posted by: shortylickens
OK, so lemme axe ya this:
I understand that the new game consoles sell for less than they cost to make.
E.G. the Xbox 360 is being made for 400 bucks but it will retail for 300.
How does the retailers profit work with this?
Is Microsoft selling the units to Best Buy for 250 each?
Originally posted by: Sphexi
Lots of random numbers in this thread lmfao
TVs are loss-leaders, generally marked up only a little. If a TV cost the store $218 to get in, they'll charge $250, a markup of only about 15% or so. They bank on you needing extras with it, cable and tapes and an antenna, things that are marked up from $.50 to $5 (1000%) or $7 to $30 (430%). High-end products like LCDs, computers, printers, anything HD, are generally all very low markups, low profit, and make them little to no money.
Originally posted by: Whoozyerdaddy
Probably more like $285. Microsoft makes the money back selling games and licencing design rights to third party software publishers. Playstation and Nintendo do the same thing.