Question about 3ds Max integration with C++

VuLakAerr

Member
Jul 8, 2004
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As of the past few weeks, a friend and I have gotten the idea to make a small game level, with a simple character model made via 3ds Max 7. Yeah, probably won't work, but we're going to give it a shot.

I'm not sure if this is something that's really hard, or fairly simple.

Edit: We planned on buying some cheapo server, and allowing others to connect to the world(small level, for now) as well..

So, a few questions:

After a character model is made, and a few animations are made for the model, how exactly do you integrate it in with C++? ( That's what most of any MMO is written in right? C++ in OpenGL? Yeah, we really don't know much).

I mean, how exactly would you go about it in C++ so that say when W is pushed, the model will move forward, or when S is pushed, it will walk backwards ( assuming we have those animations ).

Is doing something like that really difficult or what? Is this whole idea absurd?
 

drag

Elite Member
Jul 4, 2002
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If you want something that will help you make a game, try blender.

Blender is a free 3d modeling program. It's has @ss for user interface (originally designed inhouse by a 3d programming company, and when that company failed they offered a relatively cheap sceme to sell all rights to the modeler. A non-profit bought it for something like 10,000 dollars worth of donations and open sourced it, so it was built for some eclectic tastes).

But if you want a quick gaming thing, check that out. It's has a gaming engine built into it and you can make games fairly easily.

Also it has integrated python programming language, which is a top-notch cross-platform scripting object oriented programming language. Very nice, used by professionals and hackers the world over.

All in all once you get past the user interface weirdness it's a great thing to play around on. Especially if you want to play around with programming stuff. Great for learning, I'd bet. (plus it should be able to import objects from Max)

http://www.blender3d.com/
http://www.python.org/