I learning XNA right now, and I have a small question about games:
In 2D racing games or games where player travels a lot (in one direction), is the background image of the game usually just one big image file, or is it somehow a pattern of small images?
I am designing a game where I want a long and continuous background that changes as player travels in one direction.
Thanks
In 2D racing games or games where player travels a lot (in one direction), is the background image of the game usually just one big image file, or is it somehow a pattern of small images?
I am designing a game where I want a long and continuous background that changes as player travels in one direction.
Thanks