- May 7, 2005
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Keynote
Some of the rather interesting tibits
:Q
Yes im eagerly waiting for id's next installment of DooM4. Apparently the 4th installment wil not be called "DooM4" and will be more along the lines of DooM2. (There will be moments where people will be shitting themselves but most of the time it will be blasting hordes of hellish minions back from where they tele/crawled out of, where the emphasis lie on "winning" as a hero).
The video of the keynotes will probably be uploaded soon.
Some of the rather interesting tibits
"The next DOOM game will look like it's built on another engine, as it uses three times the horsepower." It'll operate at 30 frames per second.
Pure graphics-wise, it's equivalent to a Dreamcast, but almost closer to a last gen console. RAM is the only impediment. iPhone is more powerful than the DS and PSP put together
:Q
On the next DOOM: "We're hiring new talent, but are not so interested in 'systems people' who want to create new code." The technology is in place, now id wants to focus on design and novel features.
The next DOOM's multiplayer content is more extensive than DOOM III's.
By the the time that DOOM 4 ships to consoles, PC will be light years ahead of current consoles. In this case, the PC version will support significant visual improvements over 360 or PS3 versions
Yes im eagerly waiting for id's next installment of DooM4. Apparently the 4th installment wil not be called "DooM4" and will be more along the lines of DooM2. (There will be moments where people will be shitting themselves but most of the time it will be blasting hordes of hellish minions back from where they tele/crawled out of, where the emphasis lie on "winning" as a hero).
The video of the keynotes will probably be uploaded soon.