- Oct 30, 2004
- 11,442
- 32
- 91
Could someone please explain what Quake Live is about?
Is this supposed to be a sequel for Quake III?
Why do they feel a need to run the game over the Internet instead of just releasing it for sale in stores as a normal online multiplayer FPS?
What is their plan for making money? Selling ads? Subscription fees?
Do I need to own Quake III Arena to play it?
Something about it strikes me as being a BS gimmick that won't serve the interests of FPS players. I like my FPS games to be BS-free and to allow for custom content; I don't want the game experience to be controlled by the game company.
Is this supposed to be a sequel for Quake III?
Why do they feel a need to run the game over the Internet instead of just releasing it for sale in stores as a normal online multiplayer FPS?
What is their plan for making money? Selling ads? Subscription fees?
Do I need to own Quake III Arena to play it?
Something about it strikes me as being a BS gimmick that won't serve the interests of FPS players. I like my FPS games to be BS-free and to allow for custom content; I don't want the game experience to be controlled by the game company.
