Kinda twisted answer isnt it?NVIDIA believes the FXFlow thermal solution will be reliable as designed under operating conditions that meet the specification.
IMO the performance hit is too high and the image quality gain is negligable.
Next time please post a link and maybe just a small quote. It's not a good idea to copy the whole article as most websites copyright their work and forbid duplication without their permission.
We know that NV30 supports the ability to produce two FP16 (64-bit) shader instructions in the time it takes to do one FP32 (128-bit instructions), however the number of cycles these take is unclear. At one launch presentation an NVIDIA representative mentioned that 32bit integer instructions can be done at two per clock, which was twice as fast as an single FP16, which suggests that FP16 instructions operate in one clock cycle, hence FP32 instructions would take two clock cycles. Is this the case?
We have not disclosed these details of our architecture.
Both although with other forms it's harder to tell since AFAIK they have even less support than Truform does, if any at all.For TrueForm or HOS in general?
That nitpick wasn't really necessary.He didnt quote the whole article, merely the first page.
Originally posted by: BFG10KThat nitpick wasn't really necessary.He didnt quote the whole article, merely the first page.
Taken from article: In the past, 2D and filter/circuitry quality varied greatly depending on the manufacturer of the card and how far they strayed from reference component levels. Has anything been done with GeForce FX to better ensure consistent quality?
Yes, GeForce FX includes a new generation of Digital Vibrance Control (DVC) that features the ability to sharpen photographs, colored text and many elements of the GUI. This will help to maximize image quality across all GeForce FX boards. However, there will still be variation based on the quality of output filter components. NVIDIA recommends you choose a board supplier that meets your personal preferences.
Taken from article: How many GeForceFX GPUs could theoretically operate in parallel?
GeForce FX requires an AGP interface, so only one can operate in a PC.