- Dec 2, 2002
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I am writing an application in Visual C# .NET (Visual Studio .NET 2002). I want to be able to put a control in my window in which I will be doing the 3D graphics. Can I do this with either OpenGL or DirectX?
Originally posted by: Palek
I would recommend DirectX. The reason is that most modern videocards (non-workstation class) do not really support OpenGL in hardware, but instead pop another abstraction layer between OpenGL and your hardware that translates OpenGL instructions to DirectX. Too much overhead. Go with DirectX instead.
PS: This is something a programming guru friend of mine told me, so please don't beat me up if it's wrong... *whimper*