Originally posted by: So
Yes, they 100% do cheat, so long as you define cheat as 'are normally given abilities and bonuses that the player does not have access to / would have to use cheat codes to get"
Originally posted by: EmperorIQ
Originally posted by: FrogDog
Yes, Mario Kart for the SNES would cheat.
yup. whenever you are first place, 2nd and 3rd place magically gets unlimited red turtle shells? Also, I used to always wait for 2nd place person to pass me near the finish, and then attack them with a turtle to bring the points down. Most of the time all other players slow down so that the 2nd place person gets the most points possible. if that's not cheating, i don't know what is.
Originally posted by: PingSpike
Video games cheat all the time. When programmers are to lazy to write good AI, they make up for it by allowing the computer to cheat. Either give them more resources, let them move faster, or allow them to know things they couldn't possibly know. Do you think the computer in starcraft didn't ALWAYS know where you where located from the very beginning of the map?
Originally posted by: EmperorIQ
Originally posted by: FrogDog
Yes, Mario Kart for the SNES would cheat.
yup. whenever you are first place, 2nd and 3rd place magically gets unlimited red turtle shells? Also, I used to always wait for 2nd place person to pass me near the finish, and then attack them with a turtle to bring the points down. Most of the time all other players slow down so that the 2nd place person gets the most points possible. if that's not cheating, i don't know what is.
Oh yeah, mario kart cheated really bad. Just watch the tracker thing on the side with all the players, its predetermined. I once dropped a turtle shell on luigi right at the opening to a jump because that motherfvcker was right on my ass the whole game. He blew out and fell onto the track that you jumped over, leaving him a whole lap behind. I watched as he went 10,000MPH around the course to catch up back to second place right before the end.
They don't slow down, they give extra speed to the predetermined "winners" of that track whenever they get behind.
Fvck YOU luigi, you fvcking cheating piece of sh|t.
Originally posted by: Leper Messiah
"cheating" is a way to make an AI competetive.
ah, this is the biggest cheaty pissoff for me lately. bullsh!t catchup AI. the AI cars move at the speed of light, especially through corners. BS!Originally posted by: Scouzer
all need for speeds they cheat... they have built in catch up so they can never get too far behind
Originally posted by: nakedfrog
I had a buddy who used to complain that the game was cheating... when we were playing a 1 on 1 fighting game against each other. He was one of those "WHAT? I TOTALLY HIT YOU FIRST!" and "BUT I WAS BLOCKING" and "DID YOU JUST SEE MY ARM GO RIGHT THROUGH YOU?"
Originally posted by: Leper Messiah
Originally posted by: nakedfrog
I had a buddy who used to complain that the game was cheating... when we were playing a 1 on 1 fighting game against each other. He was one of those "WHAT? I TOTALLY HIT YOU FIRST!" and "BUT I WAS BLOCKING" and "DID YOU JUST SEE MY ARM GO RIGHT THROUGH YOU?"
occaisionally, SC III will glitch out on me. I.E.: GI a throw?![]()
Originally posted by: NuclearNed
My most hated cheat of all time:
In Command and Conquer: Red Alert, in the higher levels of the single player missions, the computer had the ability to construct buildings anywhere on the map it wanted, while the player was limited to constructing buildings within a certain proximity of each other. It really sucks when you are defending against a tank rush and all of a sudden an enemy guard tower shows up in the middle of your base.
Originally posted by: FrogDog
Yes, Mario Kart for the SNES would cheat.
Originally posted by: jiwq
killer instinct in the arcade noticeably cheated.
Originally posted by: Shadowknight
Originally posted by: sygyzy
Some do. For example, the Warcraft 3 AI was so good that it was impossible to win against it. It was good because it cheated (ie it had no Fog of War for instance). They toned it down before shipping.
Pretty much any RTS game cheats. You're stuck with handling multiple units all over the place, moving them around, building secondary bases, fending off attacks on multiple fronts, etc. The computer can easily multi-task all of its units simultaneously.
Originally posted by: Scarpozzi
Yeah....games suck that way. I always hated fighting and sports games that did that. It's one of the reasons I like multiplayer online games. You're only fighting humans. With a little punk-buster in the mix, it makes gaming actually fun for a change.
Originally posted by: TallBill
Originally posted by: Shadowknight
Originally posted by: sygyzy
Some do. For example, the Warcraft 3 AI was so good that it was impossible to win against it. It was good because it cheated (ie it had no Fog of War for instance). They toned it down before shipping.
Pretty much any RTS game cheats. You're stuck with handling multiple units all over the place, moving them around, building secondary bases, fending off attacks on multiple fronts, etc. The computer can easily multi-task all of its units simultaneously.
Yup, I was going to post exactly that.
Originally posted by: Shadowknight
Originally posted by: sygyzy
Some do. For example, the Warcraft 3 AI was so good that it was impossible to win against it. It was good because it cheated (ie it had no Fog of War for instance). They toned it down before shipping.
Pretty much any RTS game cheats. You're stuck with handling multiple units all over the place, moving them around, building secondary bases, fending off attacks on multiple fronts, etc. The computer can easily multi-task all of its units simultaneously.
Originally posted by: PingSpike
Video games cheat all the time. When programmers are to lazy to write good AI, they make up for it by allowing the computer to cheat. Either give them more resources, let them move faster, or allow them to know things they couldn't possibly know. Do you think the computer in starcraft didn't ALWAYS know where you where located from the very beginning of the map?
Originally posted by: EmperorIQ
Originally posted by: FrogDog
Yes, Mario Kart for the SNES would cheat.
yup. whenever you are first place, 2nd and 3rd place magically gets unlimited red turtle shells? Also, I used to always wait for 2nd place person to pass me near the finish, and then attack them with a turtle to bring the points down. Most of the time all other players slow down so that the 2nd place person gets the most points possible. if that's not cheating, i don't know what is.
Oh yeah, mario kart cheated really bad. Just watch the tracker thing on the side with all the players, its predetermined. I once dropped a turtle shell on luigi right at the opening to a jump because that motherfvcker was right on my ass the whole game. He blew out and fell onto the track that you jumped over, leaving him a whole lap behind. I watched as he went 10,000MPH around the course to catch up back to second place right before the end.
They don't slow down, they give extra speed to the predetermined "winners" of that track whenever they get behind.
Fvck YOU luigi, you fvcking cheating piece of sh|t.
Originally posted by: PingSpike
Video games cheat all the time. When programmers are to lazy to write good AI, they make up for it by allowing the computer to cheat. Either give them more resources, let them move faster, or allow them to know things they couldn't possibly know. Do you think the computer in starcraft didn't ALWAYS know where you where located from the very beginning of the map?
Originally posted by: EmperorIQ
Originally posted by: FrogDog
Yes, Mario Kart for the SNES would cheat.
yup. whenever you are first place, 2nd and 3rd place magically gets unlimited red turtle shells? Also, I used to always wait for 2nd place person to pass me near the finish, and then attack them with a turtle to bring the points down. Most of the time all other players slow down so that the 2nd place person gets the most points possible. if that's not cheating, i don't know what is.
Oh yeah, mario kart cheated really bad. Just watch the tracker thing on the side with all the players, its predetermined. I once dropped a turtle shell on luigi right at the opening to a jump because that motherfvcker was right on my ass the whole game. He blew out and fell onto the track that you jumped over, leaving him a whole lap behind. I watched as he went 10,000MPH around the course to catch up back to second place right before the end.
They don't slow down, they give extra speed to the predetermined "winners" of that track whenever they get behind.
Fvck YOU luigi, you fvcking cheating piece of sh|t.
