Gems are used in the crafting of jungle armour.I'd also like to see them expand crafting. Right now gemstones are pretty much only for aesthetic features whereas I think it would be cool if you could craft them into your tools/weapons to give them different properties, for instance you could say combine a sword with a diamond to give it a diamond edge and do more melee damage, or combine it with topaz to do fire damage or something...etc
Gems are used in the crafting of jungle armour.
yeah I was really surprised
Hard Mode was an amazing addition. All in all they basically more than doubled the length of the average play-through.
Granted, the way they increase Boss difficulty is pretty amateur, I'd really like to see better AI instead of just jacking up boss HP and damage potential. Old bosses like Eye of Cthulu and Eater of Worlds are a joke now.
I'd also like to see them expand crafting. Right now gemstones are pretty much only for aesthetic features whereas I think it would be cool if you could craft them into your tools/weapons to give them different properties, for instance you could say combine a sword with a diamond to give it a diamond edge and do more melee damage, or combine it with topaz to do fire damage or something...etc
Another thing I don't really care fore is how they level items by simply making each newer set hands down better, instead of having more of a disparity and forcing users to weigh strengths/weaknesses in what they choose instead of there being just one obvious choice.
The future of Terraria has been highly debated as of late, not just with the community, but for us as well. The last year has been a crazy ride! When I started on this game, I just had a few ideas of what I thought would make a fun game. I had no idea that it would receive so much attention. I want to thank all of you for supporting us and making this game's success possible.
After a lot of internal debate, we have decided that it is time to move on. My wife and I are due to have another boy soon, and I want to spend some time getting to know him. I also want to spend the time recharging and bettering myself as both a programmer and game designer. I have learned a lot from working on Terraria and plan on using what I've learned, building upon it, and moving forward with another, even better project. However, we are still planning at least one more bug fix for Terraria.
For those that haven't already heard, Finn "Tiy" Brice has moved on to form Chucklefish and is heavily at work on an exciting new game called Starbound. It's looking to be a lot of fun, so make sure to check it out if you haven't already!
Thanks again for all your support, and I am very much looking forward to providing you with something much better than Terraria in the future!
I'm a quite late realizing this, so it might be a repost, but apparently Terraria is discontinued.
http://www.terrariaonline.com/threads/my-fellow-terrarians.81455/