Originally posted by: ducci
Originally posted by: Modeps
My take -
Warhawk integration: Sounds really neat, but unless it has some sort of effect on the game itself, it probably will not be used except by the hardest of hardcore. Its nice to have a plan of attack, but I've been getting by fine with simple voice chat in-game.
Uncharted integration: A side-scroller sounds neat also, but how good it is will determine if this is anything worthwhile.
Resistance integration: Meh.
With features like these, it almost feels like Home is trying to take you out of the game instead of put you into it. I want to spend my time IN GAME, not in some pretty, yet ultimately useless lobby.
That is basically exactly what I was thinking.
These things are interesting in concept and design, but in practice, I'm not so sure.
But I'm also a bit confused as what Sony is trying to achieve with this. From a gaming standpoint, all I really want/need from them is a universal friends list which is always accessible, some sort of achievement/reward system, and lag-free online play.
Everything else should be left to the individual game developers to put into their games. And as erwos said - these details are for Sony 1st-party games - I don't see much motivation for a multi-platform 3rd party developer to add the effort for a single console.
Maybe I just don't understand what Home is exactly, or what the actual point of it is. Why can these features not just be in the games themselves? Why do they need the Home system?