PS3 games already up to 25GB

aphex

Moderator<br>All Things Apple
Moderator
Jul 19, 2001
38,572
2
91
God, imagine the loading times....
 

loup garou

Lifer
Feb 17, 2000
35,132
1
81
I see nothing wrong with having non-interactive, full HD sequences as part of the game. That's all part of the production value and the experience that you get when you buy the game. I don't see that as a weakness at all.
Yay, fun. :roll:

Article
 

UpgradeFailure

Golden Member
Feb 29, 2004
1,672
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Originally posted by: aphex
God, imagine the loading times....

Yeah no kidding. I was thinking about that a few days ago. I keep reading how they have no need to compress textures since they all fit, that's great, ok, but full sized textures and etc loading each level, on a slower-loading machine? Yikes.
 

secretanchitman

Diamond Member
Apr 11, 2001
9,352
23
91
Originally posted by: Quasmo
Is this someone from EA?

i would certainly hope not. they would use all 50GB plus more im sure and STILL would issue a patch for it (bf2142-style).
 

everman

Lifer
Nov 5, 2002
11,288
1
0
It sounds like a lot of pre-rendered movies in 1080P, I can't imagine it being mainly audio and textures. But I thought PS3 would be least likely to have pre-rendered stuff since it's so powerful?
 

yllus

Elite Member & Lifer
Aug 20, 2000
20,577
432
126
*shakes head* Just because the space is there doesn't mean it should be used, considering the tradeoff with access time. Hopefully Sony has some serious background caching strategy set up.
 

UpgradeFailure

Golden Member
Feb 29, 2004
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Originally posted by: mugs
That's one way to combat piracy

not really. If it's all pre-rendered movies, pirates can rip the videos out and post just the game files. When the dreamcast came out, that's what they would do to fit them on 650MB CDs
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: yllus
*shakes head* Just because the space is there doesn't mean it should be used, considering the tradeoff with access time. Hopefully Sony has some serious background caching strategy set up.

i can't see there being much issue with a full 25gb disc... there will be caching on the harddrive, and most stuff will stream off the disc nice and easily. transfer rates for Blu-Ray are quite good.
 

LikeLinus

Lifer
Jul 25, 2001
11,518
670
126
Originally posted by: destrekor
Originally posted by: yllus
*shakes head* Just because the space is there doesn't mean it should be used, considering the tradeoff with access time. Hopefully Sony has some serious background caching strategy set up.

i can't see there being much issue with a full 25gb disc... there will be caching on the harddrive, and most stuff will stream off the disc nice and easily. transfer rates for Blu-Ray are quite good.

Really? I've heard quite the opposite

http://www.joystiq.com/2006/09/04/ps3-to-load-games-slower-than-the-xbox-360/

It's supposed to have horrid load times. Unless you have other info that proves otherwise?
 

waggy

No Lifer
Dec 14, 2000
68,143
10
81
oh great.

so now all games are going to have a crap load of movie scenes.

the thing that really turned me off of the new FF games was the amount of video and not game. sigh
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
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Originally posted by: everman
It sounds like a lot of pre-rendered movies in 1080P, I can't imagine it being mainly audio and textures. But I thought PS3 would be least likely to have pre-rendered stuff since it's so powerful?

Well they couldn't justify putting teh Blu-Ray in teh PS3 if they didn't find something to fill it up with....
 

UNCjigga

Lifer
Dec 12, 2000
25,396
9,970
136
Its all the pre-rendered HD cutscenes that demonstrate PS3's "awesome 3D graphics!"
 

0roo0roo

No Lifer
Sep 21, 2002
64,795
84
91
wanna bet its mostly the intro/fmv sequences in high bitrate mpeg2 eating up most the memory?

and yea anti piracy... bloat that disc
 

ElFenix

Elite Member
Super Moderator
Mar 20, 2000
102,393
8,552
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Originally posted by: supafly
Originally posted by: randay
Originally posted by: supafly
Originally posted by: mugs
That's one way to combat piracy

Looks like a 30Mb FiOS connection is lookin' pretty sweet.

BD-R drive(s) are already out. Kind of pricey though.

So was my first 2x CD-R drive :D

wasn't CD burning great back then? if you sneezed in the room the computer was you'd coaster your $10 CD-R. it was awesome.
 

destrekor

Lifer
Nov 18, 2005
28,799
359
126
Originally posted by: UNCjigga
Its all the pre-rendered HD cutscenes that demonstrate PS3's "awesome 3D graphics!"

some people truly believe because Harrison said that they aren't denying cutscenes, that all of a sudden all games are going to be all movie and no game? i don't understand why the fear is all of a sudden now... capacity has been available for some time on current gen with DVD's.. its not like they were pushin DVD's until the very end. only games to normally use an entire DVD9 were RPG's, like xenosaga ep 1 which was a LOT of movie and still fit a LOT of gameplay.

either way, read speeds won't be as much of an issue and microsoft and some numbers will lead you to believe. here's a comment from the article that was linked to from the link previously posted:

A 12x CAV drive like the one in the 360 will be 12x speed for around 15% of the outer disc, that figure is peak performance. The closer to the inner ring it gets the slower accesses get (5x speed on the inner ring) - probable average: around 8x speed. Another interesting thing seems to escape everyone is that the 12x DVD drive in the 360 only reads dual layer discs at a maximum of 8x speed. As it was in single layer, the 8x speed is peak performance. The 2x speed BD drive performs quite well in this case: a BD25 on PS3 fares better than a DVD9 on the 360. The great majority of 360 games are and will be pressed on DVD9s. Another interesting point with existing CLV BD drives is that they do not have the dual layer penalization with DVD dics. If a BD drive is rated to read DVDs at 8x, it will read dual layer DVDs at 8x as well. This is why Sony is comfortable with its choice and knows it will hold its own against MS's choice in the DVD format.

Caching thankfully minimizes either DVD or BD's shortcomings, and careful authoring on either format will help minimize speed issues. These technicalities shouldn't matter to a true gamer and any advantages in either format will in all likelyhood go unnoticed in any regard to the untrained.

edit: btw, it's not like a developer, nor the publisher, receives any benefit from filling a BDR to the max. and the extra cost of directing and creating the extra pre-rendered scenes to fill up space wouldn't financially make sense.
the only pre-rendered scenes will simply be for story where they want the user to watch. prime example again was the first xenosaga game: there was more cutscenes than people thought necessary, and the developer learned and cut back for the sequels.
its all about just doing what makes sense given the story and how the developer wants to present the story. not every developer wants you to watch the story go by like a movie, while others view it as crucial to reward players with a break where you get even more story in one quick moment than would be possible in the same amount of time through normal play.

i like cutscenes, and im not even sure there could be too many, unless the story sucks, and if i can't pause and save during a large cutscene i will be upset... not to mention if the playtime is cutback due to more cutscenes than necessary.
 

mb

Lifer
Jun 27, 2004
10,233
2
71
Originally posted by: ElFenix
Originally posted by: supafly
Originally posted by: randay
Originally posted by: supafly
Originally posted by: mugs
That's one way to combat piracy

Looks like a 30Mb FiOS connection is lookin' pretty sweet.

BD-R drive(s) are already out. Kind of pricey though.

So was my first 2x CD-R drive :D

wasn't CD burning great back then? if you sneezed in the room the computer was you'd coaster your $10 CD-R. it was awesome.

I remember I always made sure to disable the screensaver first so I wouldn't even have to touch the mouse to see the progress on the screen :)