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Prototype

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The awesome stuff is how stuff explode... which usually happen on the streets, no draw distance there... but I am already tire of it... I guess I will have to toss it into the fire... like every other game that isnt cool after a few hours of play...
 
Originally posted by: Pelu
The awesome stuff is how stuff explode... which usually happen on the streets, no draw distance there... but I am already tire of it... I guess I will have to toss it into the fire... like every other game that isnt cool after a few hours of play...

really? The draw distance seems pretty good to me. In fact the graphics overall are pretty damn sharp. I mean not crysis level, but certainly not crap either. What do you expect out of a game in which there is no loading and a huge city for you to explore at high speeds?
 
I bought inFamous and a friend bought Prototype. We beat our respective games and then traded.

Free roaming is TONS better in Prototype. TONS. Getting around the city is just much more fun than in inFamous.

The story is better in inFamous. I'm about 2/3 through Prototype, so my opinion could change, but so far I'm not caring at all about Alex's plight.

Causing generic carnage is way better in Prototype as well. Penny Arcade says you can KARATE KICK A HELICOPTER. Well, I'll follow that up with YOU CAN ELBOW DROP ON A TANK. Widespread destruction is easier, and more fun in Prototype.
 
Originally posted by: BudAshes
really? The draw distance seems pretty good to me. In fact the graphics overall are pretty damn sharp. I mean not crysis level, but certainly not crap either. What do you expect out of a game in which there is no loading and a huge city for you to explore at high speeds?

Draw distance is pretty terrible. For a lot of the collectible orbs and what not, you have to run up fairly close to see them. Just gliding around, you'll notice things like that pop in.

Point taken on the no loading part. Just that perhaps an adjustable view distance would make this thing even better.
 
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