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programming: OpenGL or D3D ??

downhiller80

Platinum Member
Which should I learn? I've heard OGL is easier becuase it stays essentially the smae whereas D3D changes completely everytime MS release a new version.

I THINK OGL is the better performer of the two but will MS have it's way and beat it into the ground imminently.

Which will make me more employable for a c++ job in 2 years time?

Seb
 
Proffessional industry will be interested in OpenGL skills, gaming industry would prefer D3D, but they can live with OGL...

Just my $0.02
 
OpenGL hands down.

OpenGL is mid-level (although harder for games programming, but
great for professional),
D3D is entry-level (easy for games programming, bad for professional).

Not to count, OpenGL is the standard of graphics industry.

High-end 3d graphics is OpenInventor, learn it if you can,
you can make serious money with this skill.
 
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