Hi,
I recently bought an Asus PG35VQ, as an all-round monitor for both work and gaming. This is my first VA and HDR monitor. IMO the brightness is too much sometimes. It's one thing sitting several meters away from an HDR 1000 TV in a large living room, but it's different sitting in front of a monitor blasting up to 1000 nits straight at your face. In games like Doom Eternal and Division 2, it's right at the edge of comfortable, while other games like Far Cry 5 and Metro Exodus are too bright IMO.
A 600 nits FALD HDR monitor would give us both a cheaper and more practical product. Otherwise, the technology needs some kind of added functionality, where the user can choose between different nits settings, or some way to compress the FALD brightness curve.
Also, every G-Sync Ultimate module is actively cooled with an audible fan, and in a quiet room the fan noise is always there. Right now, I'm still within the return window, and considering going back to a high-quality IPS monitor again, like the new Acer X34GS, and wait for the next generation of ultrwide HDR FALD monitors.
How does the new wide gamut monitors like X34GS or LG 34GN850 compare? Will it be a huge trade-off? Then there are certain games like Doom Eternal, which looks stunning in HDR - metal looks like proper metal, wood looks like wood, explosions look like real-life fireworks etc.
Thanks for reading. Any comments or advice would be greatly appreciated!
EDIT: Turning on "Eco mode" seems to tame the HDR brightness, and makes the monitor more comfortable for longer gaming sessions, and has a near perfect brightness balance IMO.
I recently bought an Asus PG35VQ, as an all-round monitor for both work and gaming. This is my first VA and HDR monitor. IMO the brightness is too much sometimes. It's one thing sitting several meters away from an HDR 1000 TV in a large living room, but it's different sitting in front of a monitor blasting up to 1000 nits straight at your face. In games like Doom Eternal and Division 2, it's right at the edge of comfortable, while other games like Far Cry 5 and Metro Exodus are too bright IMO.
A 600 nits FALD HDR monitor would give us both a cheaper and more practical product. Otherwise, the technology needs some kind of added functionality, where the user can choose between different nits settings, or some way to compress the FALD brightness curve.
Also, every G-Sync Ultimate module is actively cooled with an audible fan, and in a quiet room the fan noise is always there. Right now, I'm still within the return window, and considering going back to a high-quality IPS monitor again, like the new Acer X34GS, and wait for the next generation of ultrwide HDR FALD monitors.
How does the new wide gamut monitors like X34GS or LG 34GN850 compare? Will it be a huge trade-off? Then there are certain games like Doom Eternal, which looks stunning in HDR - metal looks like proper metal, wood looks like wood, explosions look like real-life fireworks etc.
Thanks for reading. Any comments or advice would be greatly appreciated!
EDIT: Turning on "Eco mode" seems to tame the HDR brightness, and makes the monitor more comfortable for longer gaming sessions, and has a near perfect brightness balance IMO.
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