jwhicks727
Member
I recently built my first system, and it runs terrifically in everything except games. Nearly every game I've run on it has had problems, and since the same problems have occured in multiple games, I think the problems may be hardware related, so I'm posting here in a desperate plea for help.
First off, here's the system specs:
Opteron 165 (not OC'd as of yet)
DFI nF4 Ultra-D
2GB OCZ Gold PC4000
eVGA 7800GT
WD Raptor 150GB
All drivers are completely up to date, as is DirectX, Windows XP (Pro SP2), and each game has been given the most recent patches. There are two main problems I have had.
1. The game will "freeze" for about 1-15 secs, not changing any display and not accepting any type of user commands. Sound continues (in F.E.A.R. the sound continues almost uninterrupted, in Half Life 2 the sound repeates a short segment (about a second) over and over). Afterwards, user control is completely restored. The frequency of this varies, but it happens at least every few minutes. In F.E.A.R. it has completely crashed my system (blue screen) twice. I am fairly certain this isn't due to any kind of hardware limitation, since it happens in Half Life: Source 1 too (a much more outdated game graphics wise).
2. Another more minor problem that I have observed in F.E.A.R., Half Life 2, and Age of Empires III is almost certainly graphics related. Certain areas of the rendering will "flicker" with a stark white polygone that seems to conform to one of the renderred surfaces. That's the best way I can describe it really...
Any thoughts on either of these problems would be most appreciated. If any more details would help, please don't hesitate to ask. Thanks!
First off, here's the system specs:
Opteron 165 (not OC'd as of yet)
DFI nF4 Ultra-D
2GB OCZ Gold PC4000
eVGA 7800GT
WD Raptor 150GB
All drivers are completely up to date, as is DirectX, Windows XP (Pro SP2), and each game has been given the most recent patches. There are two main problems I have had.
1. The game will "freeze" for about 1-15 secs, not changing any display and not accepting any type of user commands. Sound continues (in F.E.A.R. the sound continues almost uninterrupted, in Half Life 2 the sound repeates a short segment (about a second) over and over). Afterwards, user control is completely restored. The frequency of this varies, but it happens at least every few minutes. In F.E.A.R. it has completely crashed my system (blue screen) twice. I am fairly certain this isn't due to any kind of hardware limitation, since it happens in Half Life: Source 1 too (a much more outdated game graphics wise).
2. Another more minor problem that I have observed in F.E.A.R., Half Life 2, and Age of Empires III is almost certainly graphics related. Certain areas of the rendering will "flicker" with a stark white polygone that seems to conform to one of the renderred surfaces. That's the best way I can describe it really...
Any thoughts on either of these problems would be most appreciated. If any more details would help, please don't hesitate to ask. Thanks!