So I just picked up Dark Crusades and it's a great game. The only problem is that I'm having it freeze up for me at the most random times. It started when I played the Tau race on campaign mode but I'm not sure if that's just a coincidence. I located my warnings.txt file and this is what it said:
17:05:51.50 DARKCRUSADE started at 2006-10-30 17:05
17:05:51.50 OS NT 5.1, 1024MB Physical Memory
17:05:51.50 RUN-OPTIONS
17:05:51.50 WORKING-DIR C:\Program Files\THQ\Dawn of War - Dark Crusade
17:05:51.50 USER Danielle
17:05:51.50
17:06:01.15 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
17:06:01.15 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
17:06:01.15 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
17:06:01.15 GAME -- Warhammer, 1.1, Build 95874
17:06:01.15 GAME -- Available memory: 1023MB RAM, 1643MB Pagefile
17:06:01.15 State::State - set socket send buffer to 131072
17:06:01.15 State::State - set socket receive buffer to 131072
17:06:01.15 HostState - 192.168.1.3:6112 / 192.168.1.3:6112
17:06:01.15 Session : Now Host
17:06:01.15 Session : We are now a Host
17:06:01.15 PeerState - 192.168.1.3:6112 / 192.168.1.3:6112
17:06:01.15 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
17:06:01.15 GSTransport::Connect - GT2AddressError
17:06:01.15 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
17:06:01.15 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 6600 GT
17:06:01.15 SPDx9 -- Driver Vendor = 0x10DE Device = 0x00F1 SubSys = 0x31501458 Rev = 0x00A2
17:06:01.15 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x23BB (9147)
17:06:01.15 SPDx9 -- Driver GUID = {D7B71E3E-43B1-11CF-5354-5A1103C2CB35}
17:06:01.15 SPOOGE -- 167.00MB available texture memory
17:06:01.15 SPOOGE -- 167.00MB available texture memory
17:06:01.15 GAME -- Beginning FE
17:06:01.35 MOVIE -- Opening movie 'movies😀xp_relic_intro.lua'
17:06:05.59 MOVIE -- Closing movie 'movies😀xp_relic_intro.lua'
17:06:05.59 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
17:06:06.06 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
17:06:06.06 MOVIE -- Opening movie 'movies😀ow_intro.lua'
17:06:06.81 MOVIE -- Closing movie 'movies😀ow_intro.lua'
17:06:06.81 FE -- Loading front end.
17:06:06.81 FE -- Cursor hidden.
17:06:11.90 GAME -- Unable to load the DLL for MOD 'dxp2' -- please use the matching executable!
17:06:11.90 MOD -- Initializing Mod dxp2, 1.0
17:06:11.90 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
17:06:16.87 GAME -- Using player profile RedArmy
17:06:16.87 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP
17:06:33.09 RENDER ANIM -- Dummy: Unable to open file!
17:06:37.28 APP -- Game Load
17:06:37.28 GAME -- Ending FE
17:06:37.28 GAME -- Shutdown play
17:06:37.28 GAME -- Beginning FE
17:06:37.45 APP -- Game Start
17:06:37.45 GAME -- Ending FE
17:06:37.45 GAME -- Shutdown play
17:06:37.45 GAME -- Beginning skirmish mission 'savegame0' (1 Computers)
17:06:37.45 GAME -- Initializing sync checking...
17:06:37.53 GAME -- Initializing FX Manager...
17:06:37.53 GAME -- Initializing Rendering Systems...
17:06:37.54 GAME -- Initializing NISLets...
17:06:37.62 GAME -- Initializing World Blueprints...
17:06:37.62 GAME -- Initializing Scene Graph...
17:06:37.62 GAME -- Initializing MOD systems...
17:06:44.50 GAME -- Initializing Session...
17:06:44.50 GAME -- Initializing Players...
17:06:44.51 GAME -- Initializing SCAR (Pre-Sim) systems...
17:06:44.65 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
17:06:44.65 GAME -- Initializing Team Colour Systems...
17:06:50.28 GAME -- Preloading all models...
17:06:52.82 GAME -- Applying Team Colours...
17:06:53.67 GAME -- Initializing UI...
17:06:53.67 GAME -- Initializing LUA...
17:06:53.70 GAME -- Initializing SCAR (Post SIM)...
17:07:12.89 GAME -- Precaching Events...
17:07:12.89 GAME -- Initializing Sim-Vis Handlers...
17:07:13.23 GAME -- Initializing music...
17:07:13.43 GAME -- Initializing AI...
17:07:13.43 GAME -- Initializing SCAR...
17:07:13.92 GAME -- Preparing Sim-Vis...
17:07:13.92 GAME -- Initializing Meta Map (Post Load)...
17:07:13.95 SIM -- Setting SyncErrorChecking level to Low
17:07:13.95 GAME -- Local player (Kronus Tomb World, 0) finished loading (b23ac3d6) (36 seconds)
17:07:17.37 GAME -- Starting mission...
17:07:20.56 GAME -- SimulationController:😛ause 0
17:07:28.43 APP -- Game Stop
17:07:28.43 GAME -- SimulationController:😛ause 1
17:07:28.43 GAME -- Ending mission (Abort)
17:07:28.43 GAME -- Resetting SIM...
17:07:28.43 GAME -- Beginning FE
17:07:31.87 RENDER ANIM -- Dummy: Unable to open file!
17:07:32.71 SwfWidgetAdaptor: Unknown ScaleForm event 'OnScreenEnterEnd'.
17:07:46.14 MOVIE -- Opening movie 'movies:kronus_intro.lua'
17:07:47.95 MOVIE -- Closing movie 'movies:kronus_intro.lua'
17:07:53.34 MOVIE -- Opening movie 'movies:tau_race.lua'
17:07:55.43 MOVIE -- Closing movie 'movies:tau_race.lua'
17:08:15.59 APP -- Game Start
17:08:15.59 GAME -- Ending FE
17:08:15.59 GAME -- Shutdown play
17:08:15.59 GAME -- Beginning skirmish mission '6P_AGAMAR_DESERT' (1 Computers)
17:08:15.59 GAME -- Recording game
17:08:15.59 GAME -- Initializing sync checking...
17:08:15.67 GAME -- Initializing FX Manager...
17:08:15.68 GAME -- Initializing Rendering Systems...
17:08:15.70 GAME -- Initializing NISLets...
17:08:15.75 GAME -- Initializing World Blueprints...
17:08:15.75 GAME -- Initializing Scene Graph...
17:08:15.75 GAME -- Initializing MOD systems...
17:08:17.18 GAME -- Initializing Session...
17:08:17.18 GAME -- Initializing Players...
17:08:17.21 GAME -- Initializing SCAR (Pre-Sim) systems...
17:08:18.35 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
17:08:18.37 GAME -- Initializing Team Colour Systems...
17:08:24.73 GAME -- Preloading all models...
17:08:26.85 GAME -- Applying Team Colours...
17:08:27.37 GAME -- Initializing UI...
17:08:27.37 GAME -- Initializing LUA...
17:08:27.40 GAME -- Initializing SCAR (Post SIM)...
17:08:43.64 GAME -- Precaching Events...
17:08:43.64 GAME -- Initializing Sim-Vis Handlers...
17:08:43.71 GAME -- Initializing music...
17:08:43.87 GAME -- Initializing AI...
17:08:43.87 GAME -- Initializing SCAR...
17:08:44.12 GAME -- Preparing Sim-Vis...
17:08:44.12 GAME -- Initializing Meta Map (Post Load)...
17:08:44.12 SIM -- Setting SyncErrorChecking level to Low
17:08:44.12 GAME -- Local player (T'au Strike Force, 0) finished loading (b23ac3d6) (29 seconds)
17:09:36.84 GAME -- Starting mission...
17:09:50.43 GAME -- SimulationController:😛ause 0
17:09:55.18 GAME -- SimulationController:😛ause 1
17:11:26.53 GAME -- SimulationController:😛ause 0
17:11:30.15 GAME -- SimulationController:😛ause 1
17:14:14.14 GAME -- SimulationController:😛ause 0
17:14:18.01 GAME -- SimulationController:😛ause 1
17:18:47.37 GAME -- SimulationController:😛ause 0
17:18:51.17 GAME -- SimulationController:😛ause 1
I see that it says there's a lot of " MOD -- Warning: Failed to open folder" at the beginning but besides that I don't really know. I'm currently downloading new drivers for my on board sound as they haven't been updated in 4 years so I'm hoping it's that. I'm also re-downloading the video drivers for my 6600GT just to be safe. I ran dxdiag and everything was fine so beyond those solutions I have no idea. This also happened for me in Rush To Berlin and other RTS games. Any ideas?
Thanks in advanced
17:05:51.50 DARKCRUSADE started at 2006-10-30 17:05
17:05:51.50 OS NT 5.1, 1024MB Physical Memory
17:05:51.50 RUN-OPTIONS
17:05:51.50 WORKING-DIR C:\Program Files\THQ\Dawn of War - Dark Crusade
17:05:51.50 USER Danielle
17:05:51.50
17:06:01.15 MATHBOX -- Version=5, Cpu=INTEL Pentium-IV:f=15,m=2, Mode=SSE
17:06:01.15 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data'
17:06:01.15 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'.
17:06:01.15 GAME -- Warhammer, 1.1, Build 95874
17:06:01.15 GAME -- Available memory: 1023MB RAM, 1643MB Pagefile
17:06:01.15 State::State - set socket send buffer to 131072
17:06:01.15 State::State - set socket receive buffer to 131072
17:06:01.15 HostState - 192.168.1.3:6112 / 192.168.1.3:6112
17:06:01.15 Session : Now Host
17:06:01.15 Session : We are now a Host
17:06:01.15 PeerState - 192.168.1.3:6112 / 192.168.1.3:6112
17:06:01.15 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
17:06:01.15 GSTransport::Connect - GT2AddressError
17:06:01.15 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
17:06:01.15 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 6600 GT
17:06:01.15 SPDx9 -- Driver Vendor = 0x10DE Device = 0x00F1 SubSys = 0x31501458 Rev = 0x00A2
17:06:01.15 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x23BB (9147)
17:06:01.15 SPDx9 -- Driver GUID = {D7B71E3E-43B1-11CF-5354-5A1103C2CB35}
17:06:01.15 SPOOGE -- 167.00MB available texture memory
17:06:01.15 SPOOGE -- 167.00MB available texture memory
17:06:01.15 GAME -- Beginning FE
17:06:01.35 MOVIE -- Opening movie 'movies😀xp_relic_intro.lua'
17:06:05.59 MOVIE -- Closing movie 'movies😀xp_relic_intro.lua'
17:06:05.59 MOVIE -- Opening movie 'movies:nvidia_logo.lua'
17:06:06.06 MOVIE -- Closing movie 'movies:nvidia_logo.lua'
17:06:06.06 MOVIE -- Opening movie 'movies😀ow_intro.lua'
17:06:06.81 MOVIE -- Closing movie 'movies😀ow_intro.lua'
17:06:06.81 FE -- Loading front end.
17:06:06.81 FE -- Cursor hidden.
17:06:11.90 GAME -- Unable to load the DLL for MOD 'dxp2' -- please use the matching executable!
17:06:11.90 MOD -- Initializing Mod dxp2, 1.0
17:06:11.90 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
17:06:11.90 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'.
17:06:11.90 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'.
17:06:16.87 GAME -- Using player profile RedArmy
17:06:16.87 AppRegistry::GetValue - Failed to read valueName CDKEY_WXP
17:06:33.09 RENDER ANIM -- Dummy: Unable to open file!
17:06:37.28 APP -- Game Load
17:06:37.28 GAME -- Ending FE
17:06:37.28 GAME -- Shutdown play
17:06:37.28 GAME -- Beginning FE
17:06:37.45 APP -- Game Start
17:06:37.45 GAME -- Ending FE
17:06:37.45 GAME -- Shutdown play
17:06:37.45 GAME -- Beginning skirmish mission 'savegame0' (1 Computers)
17:06:37.45 GAME -- Initializing sync checking...
17:06:37.53 GAME -- Initializing FX Manager...
17:06:37.53 GAME -- Initializing Rendering Systems...
17:06:37.54 GAME -- Initializing NISLets...
17:06:37.62 GAME -- Initializing World Blueprints...
17:06:37.62 GAME -- Initializing Scene Graph...
17:06:37.62 GAME -- Initializing MOD systems...
17:06:44.50 GAME -- Initializing Session...
17:06:44.50 GAME -- Initializing Players...
17:06:44.51 GAME -- Initializing SCAR (Pre-Sim) systems...
17:06:44.65 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
17:06:44.65 GAME -- Initializing Team Colour Systems...
17:06:50.28 GAME -- Preloading all models...
17:06:52.82 GAME -- Applying Team Colours...
17:06:53.67 GAME -- Initializing UI...
17:06:53.67 GAME -- Initializing LUA...
17:06:53.70 GAME -- Initializing SCAR (Post SIM)...
17:07:12.89 GAME -- Precaching Events...
17:07:12.89 GAME -- Initializing Sim-Vis Handlers...
17:07:13.23 GAME -- Initializing music...
17:07:13.43 GAME -- Initializing AI...
17:07:13.43 GAME -- Initializing SCAR...
17:07:13.92 GAME -- Preparing Sim-Vis...
17:07:13.92 GAME -- Initializing Meta Map (Post Load)...
17:07:13.95 SIM -- Setting SyncErrorChecking level to Low
17:07:13.95 GAME -- Local player (Kronus Tomb World, 0) finished loading (b23ac3d6) (36 seconds)
17:07:17.37 GAME -- Starting mission...
17:07:20.56 GAME -- SimulationController:😛ause 0
17:07:28.43 APP -- Game Stop
17:07:28.43 GAME -- SimulationController:😛ause 1
17:07:28.43 GAME -- Ending mission (Abort)
17:07:28.43 GAME -- Resetting SIM...
17:07:28.43 GAME -- Beginning FE
17:07:31.87 RENDER ANIM -- Dummy: Unable to open file!
17:07:32.71 SwfWidgetAdaptor: Unknown ScaleForm event 'OnScreenEnterEnd'.
17:07:46.14 MOVIE -- Opening movie 'movies:kronus_intro.lua'
17:07:47.95 MOVIE -- Closing movie 'movies:kronus_intro.lua'
17:07:53.34 MOVIE -- Opening movie 'movies:tau_race.lua'
17:07:55.43 MOVIE -- Closing movie 'movies:tau_race.lua'
17:08:15.59 APP -- Game Start
17:08:15.59 GAME -- Ending FE
17:08:15.59 GAME -- Shutdown play
17:08:15.59 GAME -- Beginning skirmish mission '6P_AGAMAR_DESERT' (1 Computers)
17:08:15.59 GAME -- Recording game
17:08:15.59 GAME -- Initializing sync checking...
17:08:15.67 GAME -- Initializing FX Manager...
17:08:15.68 GAME -- Initializing Rendering Systems...
17:08:15.70 GAME -- Initializing NISLets...
17:08:15.75 GAME -- Initializing World Blueprints...
17:08:15.75 GAME -- Initializing Scene Graph...
17:08:15.75 GAME -- Initializing MOD systems...
17:08:17.18 GAME -- Initializing Session...
17:08:17.18 GAME -- Initializing Players...
17:08:17.21 GAME -- Initializing SCAR (Pre-Sim) systems...
17:08:18.35 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR)
17:08:18.37 GAME -- Initializing Team Colour Systems...
17:08:24.73 GAME -- Preloading all models...
17:08:26.85 GAME -- Applying Team Colours...
17:08:27.37 GAME -- Initializing UI...
17:08:27.37 GAME -- Initializing LUA...
17:08:27.40 GAME -- Initializing SCAR (Post SIM)...
17:08:43.64 GAME -- Precaching Events...
17:08:43.64 GAME -- Initializing Sim-Vis Handlers...
17:08:43.71 GAME -- Initializing music...
17:08:43.87 GAME -- Initializing AI...
17:08:43.87 GAME -- Initializing SCAR...
17:08:44.12 GAME -- Preparing Sim-Vis...
17:08:44.12 GAME -- Initializing Meta Map (Post Load)...
17:08:44.12 SIM -- Setting SyncErrorChecking level to Low
17:08:44.12 GAME -- Local player (T'au Strike Force, 0) finished loading (b23ac3d6) (29 seconds)
17:09:36.84 GAME -- Starting mission...
17:09:50.43 GAME -- SimulationController:😛ause 0
17:09:55.18 GAME -- SimulationController:😛ause 1
17:11:26.53 GAME -- SimulationController:😛ause 0
17:11:30.15 GAME -- SimulationController:😛ause 1
17:14:14.14 GAME -- SimulationController:😛ause 0
17:14:18.01 GAME -- SimulationController:😛ause 1
17:18:47.37 GAME -- SimulationController:😛ause 0
17:18:51.17 GAME -- SimulationController:😛ause 1
I see that it says there's a lot of " MOD -- Warning: Failed to open folder" at the beginning but besides that I don't really know. I'm currently downloading new drivers for my on board sound as they haven't been updated in 4 years so I'm hoping it's that. I'm also re-downloading the video drivers for my 6600GT just to be safe. I ran dxdiag and everything was fine so beyond those solutions I have no idea. This also happened for me in Rush To Berlin and other RTS games. Any ideas?
Thanks in advanced