This game is doomed to fail if they continue as is. Dependant on the mythical niche of pirate loving care bears and patient gank squads.
The game is fun and surely worth the purchase price if you like what various websites report about it. After 30-60 days the game seems to stagnate. Max level comes on way too fast. It's PVP or nothing at this point. It's fine in theory but the game doesn't have the subscriber base to support it. Groups are restricted to 6 man teams and filling all spots is challenging enough; finding enemies is an even more difficult task. Port battles, which are intended to be epic 24 vs 24 battles containing people chosen from a lottery pool, aren't even getting 10 players on a side at times.
You will eventually, frequently unintentially, wander into PVP zones unless you enjoy an hour staring at the open sea for the hundredth time. Battles are commonly won or lost at the time they commence. Numbers, wind direction, and group composition. More often than not when intentially engaging an enemy their real numbers are hidden. The fight is rarely what you think or hope it will be. It's impossible to gain outside assistance after 2 minutes which means allies have to be in the immediate vacinity and on the open sea having a chance encounter of an ally willing and able to help is unlikely and has never happened to me or anyone I was attacking.
The game should be based on a Guild Wars type revenue model. They need bodies in the game for the enjoyment of everyone even if they have to give up some $ early on. The main point of the game is PVP and the elaborate economy and neither is viable at this point seeing as their are few targets or customers.
I play on the Blackbeard server and I've heard other servers are not so barren. From my somewhat extensive experience in MMOs most people are not willing to abandon their progress and identity voluntarily even if it is to their benefit.
If you think the cost of the game is worth 30-60 days of enjoyment it's worth giving a try. Leveling was fun and by far the best part of the game. It might not be something for the long term like WoW or Eve but its good entertainment for awhile. If the servers are merged or if subscriptions somehow pick up this could be something good.
The game is fun and surely worth the purchase price if you like what various websites report about it. After 30-60 days the game seems to stagnate. Max level comes on way too fast. It's PVP or nothing at this point. It's fine in theory but the game doesn't have the subscriber base to support it. Groups are restricted to 6 man teams and filling all spots is challenging enough; finding enemies is an even more difficult task. Port battles, which are intended to be epic 24 vs 24 battles containing people chosen from a lottery pool, aren't even getting 10 players on a side at times.
You will eventually, frequently unintentially, wander into PVP zones unless you enjoy an hour staring at the open sea for the hundredth time. Battles are commonly won or lost at the time they commence. Numbers, wind direction, and group composition. More often than not when intentially engaging an enemy their real numbers are hidden. The fight is rarely what you think or hope it will be. It's impossible to gain outside assistance after 2 minutes which means allies have to be in the immediate vacinity and on the open sea having a chance encounter of an ally willing and able to help is unlikely and has never happened to me or anyone I was attacking.
The game should be based on a Guild Wars type revenue model. They need bodies in the game for the enjoyment of everyone even if they have to give up some $ early on. The main point of the game is PVP and the elaborate economy and neither is viable at this point seeing as their are few targets or customers.
I play on the Blackbeard server and I've heard other servers are not so barren. From my somewhat extensive experience in MMOs most people are not willing to abandon their progress and identity voluntarily even if it is to their benefit.
If you think the cost of the game is worth 30-60 days of enjoyment it's worth giving a try. Leveling was fun and by far the best part of the game. It might not be something for the long term like WoW or Eve but its good entertainment for awhile. If the servers are merged or if subscriptions somehow pick up this could be something good.