I just can't beleive that they would put something like this together AGAIN. Normally in FPS's your supposed to go up against the bad guys right, in this you are the bad guy.
you play a nameless man living in a trailer park of one Paradise, Arizona. You'll be tasked with doing a series of your daily errands--shopping for milk, returning an overdue library book, and so on--though how you handle those situations is up to you. Ever wanted to shorten the line at the bank by shooting your way through it? More power to you. Want to permanently quiet the rude cashier at the store? Go right ahead. The world of Postal 2 is made up of multiple large areas, each with numerous buildings and homes, and unlike in other first-person shooters, you won't progress through these levels in a linear fashion. Instead, you'll get a list of four chores that need to be completed within one day in the game. How you choose to accomplish these four errands is entirely up to you, but you won't be allowed to move on to the second day until their criteria have been satisfied. Additionally, at the end of each day, you'll have to take part in a Survivor event of sorts, which pits you against overwhelming odds. Shooting your way out of a SWAT convention will be the first such challenge.
Link to review
you play a nameless man living in a trailer park of one Paradise, Arizona. You'll be tasked with doing a series of your daily errands--shopping for milk, returning an overdue library book, and so on--though how you handle those situations is up to you. Ever wanted to shorten the line at the bank by shooting your way through it? More power to you. Want to permanently quiet the rude cashier at the store? Go right ahead. The world of Postal 2 is made up of multiple large areas, each with numerous buildings and homes, and unlike in other first-person shooters, you won't progress through these levels in a linear fashion. Instead, you'll get a list of four chores that need to be completed within one day in the game. How you choose to accomplish these four errands is entirely up to you, but you won't be allowed to move on to the second day until their criteria have been satisfied. Additionally, at the end of each day, you'll have to take part in a Survivor event of sorts, which pits you against overwhelming odds. Shooting your way out of a SWAT convention will be the first such challenge.
Link to review