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<< When I play a first person shooter, I don't want to feel as though I'm flying a cessna jet. I've tried using reverse Y axis, but never liked it much. It's only logical that when the mouse is pushed down the gun follows, and vise versa. >>
That usually is the "reversed" setting. Default is usually forward=up.
amish >>
No you've got me wrong. I have it set so that when I push up (forward) the gun recticle points up, and when I pull down (backward) the crosshairs point down.