POLL: How do you have your Y-axis motion set in First Person Shooters?

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HappyFace

Diamond Member
Nov 2, 1999
6,265
5
81


<< I've tried leaving it at the default (forward=up) but I might as well control it with my wang. >>

I've got an uber powerful and very skilled wang. My wang can own anyone in CS, any day! :D

Oh yea, and my girlfriend is a supermodel, plus I drive a BMW and make 5 million dollars a month.
 

HappyFace

Diamond Member
Nov 2, 1999
6,265
5
81


<<

<< When I play a first person shooter, I don't want to feel as though I'm flying a cessna jet. I've tried using reverse Y axis, but never liked it much. It's only logical that when the mouse is pushed down the gun follows, and vise versa. >>



That usually is the "reversed" setting. Default is usually forward=up.

amish
>>

No you've got me wrong. I have it set so that when I push up (forward) the gun recticle points up, and when I pull down (backward) the crosshairs point down.
 

DanFungus

Diamond Member
Jul 27, 2001
5,857
0
0


<< When i push forward the crosshairs go down. I tried playing the opposite setup but it feels impossible to get used to. >>


here here!
 

ThisIsMatt

Banned
Aug 4, 2000
11,820
1
0


<< Logically speaking it should be reversed. After all what are you doing when you aim your gun? To aim UP you pull BACK on your elbows and torso, and thus that movement should go with pulling the mouse back. >>

That's what I'm talkin' 'bout!
 

KiddyKong

Member
Jul 16, 2001
182
0
0
i can't even remember which one i use...when i get in the game, it's just instinct and i know what to do :D