Poll: Do you care about ray tracing / upscaling?

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Do you care about ray tracing / upscaling?


  • Total voters
    206

Hitman928

Diamond Member
Apr 15, 2012
6,406
11,446
136
My favorite part is they pimp the latest gen. Then when the next gen comes out they tell you how trash that gen is for ray tracing.

They've been doing the same thing for DLSS, which is more comical to me. For the past several DLSS gens/updates they talk about how it looks better than native, pretty much all the previous artifacts are now gone, maybe they point out a minor one but then say it can't really be noticed. This talking point is repeated until the next DLSS comes out and then they point out all the issues with the prior DLSS that this one fixes and the cycle starts over again.
 

Ranulf

Platinum Member
Jul 18, 2001
2,589
1,748
136
I forget exactly when it was that HUB got hit by Nvidia for no samples because they weren't going factor in RT results much or at all but they went from rt doesnt matter to being more pro DLSS. That dlss made the cards the better value, after 2.0 came out as I know they weren't fans of 1.0 (no one with a brain was).

Tim's 2-3 video rant on the whole Starfield/FSR thing last year just killed credibility for me. Same with GN a bit.
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
29,965
25,886
146
I forget exactly when it was that HUB got hit by Nvidia for no samples because they weren't going factor in RT results much or at all but they went from rt doesnt matter to being more pro DLSS. That dlss made the cards the better value, after 2.0 came out as I know they weren't fans of 1.0 (no one with a brain was).

Tim's 2-3 video rant on the whole Starfield/FSR thing last year just killed credibility for me. Same with GN a bit.
I think HUB is one of the elite reviewers where bigger bar better is concerned. And I completely understand these guys are trying to put bread on the table. Hence I support them by "smashing that subscribe button! Hitting that like button! And commenting for the algorithm!"

It does not mean I don't see the shenanigans though. The "How dare they!" over FSR you are calling out, was blatant. So is all of the Zen 5 v. Arrow Lake content. They took the street cred they got from fighting Nvidia over editorial direction and now use it as an immunity card. And they play that card all the time, by testing our credulity with the scripts they write.

In the end, reviewers are in part, glorified salespeople for the IHVs. All except GN. They have clearly emerged as the true defender of consumer rights in the DIY space. They are the Scooby gang too, doing real investigative journalism. Jay eats his feelings while shamelessly shilling on the level of Fred Garvin: Male Prostitute. Linus watches himself in the mirror while having sex. And all of the smaller channels fight for survival in the space.

RT will happen someday. And to use my almost lifelong favorite analogy for marketing nonsense - I dislike reviewers pushing RT like it's blast processing.
 

Ranulf

Platinum Member
Jul 18, 2001
2,589
1,748
136

Given the complaints with blops6 single and multiplayer, they'll need that AI for better fps or better npc's in the single campaign. Though it may not help if the server quality stays horrible and the allegations of skill based matchmaking (SBMM) ruining competitive modes all to sell skins and keep noobs and bad players playing the game.
 
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Hitman928

Diamond Member
Apr 15, 2012
6,406
11,446
136
It's been 6yrs already and RT still sucks. So maybe in a couple of years more devs will make use of RT in an effective way? Now THAT's funny. We will be a full decade in and RT will have arrived, if things go well? Great, that's when it should factor into purchasing decisions. Until then it really is an Nvidia editorial direction talking point that every reviewer including HUB pushes.

Tim tells everyone it's crap and not worthwhile yet. Now he can explain why he and Steve have been pushing the RT talking point in every single GPU review as a reason to choose Nvidia over AMD. I mean a reason that isn't obvious used car salesmen bad.

When NV launched the first RTX cards, there were multiple developers/experts that weren't beholden to NV saying it would be a decade or more before the shift to RT gaming actually happened. I wasn't sure it would take that long, but looking at where we are now, it seems accurate, probably leaning towards the more side, even with all the upscaling and such hacks to try and help performance.
 

jpiniero

Lifer
Oct 1, 2010
15,404
5,910
136
One issue (ironically enough) is that I have become more ... suspicious... that Sony is going to do a Series S/X type strategy for the PS6. Mostly so they don't have a base console with a crazy price without big subsidies.

How fast can it be, even in 2028?
 

marees

Senior member
Apr 28, 2024
600
687
96
One issue (ironically enough) is that I have become more ... suspicious... that Sony is going to do a Series S/X type strategy for the PS6. Mostly so they don't have a base console with a crazy price without big subsidies.

How fast can it be, even in 2028?
There will a PS6 & then a PS4 like handheld
 

Ranulf

Platinum Member
Jul 18, 2001
2,589
1,748
136
The new Monster Hunter Wilds just might be the new Crysis with its requirements both cpu and gpu. Like Dragon Age Veilguard, it has framegen in the specs list for 1080p 60fps. The weekend beta has been most amusing to watch and read up on. Reports are all over the place, some get it to run ok if weak fps, others it is a mess.

 
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poke01

Platinum Member
Mar 8, 2022
2,675
3,557
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Looks like Indy is getting full Ray tracing therefore now in 2024 I completely support RT. /s

Jokes aside excited to see how it performs. Great to MIcrosoft taking Ray tracing seriously.
Edit: the link is marketing but it does have info for Ray tracing.
 

Ranulf

Platinum Member
Jul 18, 2001
2,589
1,748
136
Lossless scaling... turn 30 fps to 120 in Myth Wukong?


Steam program:


"Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms, as well as use ML based proprietary scaling and frame generation."
 

poke01

Platinum Member
Mar 8, 2022
2,675
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This is good, $699 console doing very good hardware RT. By the time PS6 comes out hardware ray tracing will be the new normal. This is the first game to enable hardware RT because of better hardware, (duh!).
 
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poke01

Platinum Member
Mar 8, 2022
2,675
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1732921719031.png
1732921789665.png

Look at the reflections on the PS5 Pro, much better.


1732921857825.png
Trees have better lighting at the back.


I'm now more convinced that hardware RT and Lumen is the way to go. This makes me very excited to the see RDNA4 and Blackwell and to see what improvements they made over last gen to the RT cores.
 
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soresu

Diamond Member
Dec 19, 2014
3,335
2,604
136
Also the left image shows a weird bluish fog, which even if you assume to be atmospheric absorption of light shouldn't happen at such a close distance.

ie they were covering lower detail with a hack - same thing Ridley Scott did multiple times in his earlier films using dry ice on set.
 
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CP5670

Diamond Member
Jun 24, 2004
5,567
650
126
The new Monster Hunter Wilds just might be the new Crysis with its requirements both cpu and gpu. Like Dragon Age Veilguard, it has framegen in the specs list for 1080p 60fps. The weekend beta has been most amusing to watch and read up on. Reports are all over the place, some get it to run ok if weak fps, others it is a mess.

But it doesn't actually look any better than 5-10 year old games that run much faster. Crysis actually looked truly next gen for its time, none of the current titles are like that.
 

SolidQ

Senior member
Jul 13, 2023
633
803
96
Stalker 2 hidden RT
86faf5a1609c3d3a133ee871a8fee7ef.png

bfee0a4c71a4369d5f2ff769d4c295fc.png
 

poke01

Platinum Member
Mar 8, 2022
2,675
3,557
106
Stalker 2 hidden RT
86faf5a1609c3d3a133ee871a8fee7ef.png

bfee0a4c71a4369d5f2ff769d4c295fc.png
How can a 4080 Super be worse off than a 3080 Ti in Ray tracing?

Edit "The most noticeable effect of enabling ray tracing was significant drop in FPS, especially when increasing the resolution. The problems were especially evident on video cards RTX 40 series, where observed performance anomalies. As the resolution increases, the frame rate drops sharply, which becomes noticeable even on powerful systems."


Thats why. This game needs more patches lol
 
Last edited:

poke01

Platinum Member
Mar 8, 2022
2,675
3,557
106
1733181068263.png
This game is beyond broken when RT is enabled on the Ada cards... If 4K is like this, at 8K the 4090 will be slower than a 3060.
 

poke01

Platinum Member
Mar 8, 2022
2,675
3,557
106
Maybe the developers didn't get the 4090s they demanded from Nvidia as payment for the optimization effort.
Or maybe they shouldn't release $90AUD games that are broken on for a couple of months and require multiple patches to get to stable.
Such is the AAA industry these days
 
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