- Aug 14, 2000
- 22,709
- 3,000
- 126
So I’m replaying Invisible War and enjoying it a lot. It looks and runs beautifully @ 5K:
DX was pretty solid. I really liked how simply exploring would grant bonus XP as I always like checking out all of the paths in these games anyway. It was also good they split out health into a lot of different HP areas, so healing was always useful and never overpowered. Also finding biomods and money remained useful right up until the end of the game. My main gripe was the absolutely weakling start, and even on normal difficulty any common terrorist would frequently one-shot you while they were running.
Human Revolution was also pretty solid. They did a good job with the hub exploration. I don’t like the Missing Link portion where they removed all of your gear and biomods. For such late game, that really crippled gameplay.
I haven’t played the other games and probably won’t.
This is an easy vote for one of my favorite games of all time: Invisible War.

- Really advanced graphics at the time that still look great today. The city of Trier looks gorgeous. Burning barrel shadows look awesome as they move against walls.
- The maps are packed with things to do and explore multiple routes. No open spaces for the sake of padding out length. The "upper" and "lower" societies created a nice contrast.
- Lots of side quests. At one stage I literally had 15 things to do in Cairo. The other installments usually only have one or two side quests at a time.
- You can be a real mercenary and work multiple sides to your advantage. E.g. bribe an official, then turn them in to get both rewards.
- The weapons feel nice to use, especially the SMG and Magrail.
- Voice acting quality is very good, especially the main characters. Dumier sounds like a smart charismatic leader instead of a doped up junkie from the first game.
- You get a few biomods right at the start so you can start enjoying some abilities quite early. You are, after all, enhanced compared to normal people.
- The Templars are cool enemies. Sunglasses, power armor, and all that.
DX was pretty solid. I really liked how simply exploring would grant bonus XP as I always like checking out all of the paths in these games anyway. It was also good they split out health into a lot of different HP areas, so healing was always useful and never overpowered. Also finding biomods and money remained useful right up until the end of the game. My main gripe was the absolutely weakling start, and even on normal difficulty any common terrorist would frequently one-shot you while they were running.
Human Revolution was also pretty solid. They did a good job with the hub exploration. I don’t like the Missing Link portion where they removed all of your gear and biomods. For such late game, that really crippled gameplay.
I haven’t played the other games and probably won’t.
This is an easy vote for one of my favorite games of all time: Invisible War.
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