- Aug 21, 2002
- 18,368
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Which would you prefer. Obviously shaders are being used heavily in games now and require a lot of GPU power to run them. But what about AA and AF? It seems the only performance increases I've seen are at the cost of the level of quality AA and AF provide. My GeForce FX5900 was great with AF. I ran 8XAF in every game and it looked great. Now with my 6800 I have to run 16XAF to get the same level of quality as 8XAF on my FX5900. I don't like taking a step back when I upgrade.
I'm pretty happy with the shader performance of my 6800GT right now. With AA and AF off it doesn't even begin to choke on HL2 or Doom 3. What I would like to see is better quality AA and AF.
What do you think?
I'm pretty happy with the shader performance of my 6800GT right now. With AA and AF off it doesn't even begin to choke on HL2 or Doom 3. What I would like to see is better quality AA and AF.
What do you think?
