- Jan 20, 2011
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I've been researching graphics specifications lately trying to figure out the most important things to look for and I noticed that the number of TFLOPs doubled on the Playstation 4 Pro.
I've had people say that the TFLOPs aren't all that important in games these days. Or maybe I'm mis-stating the comments. Maybe a better way of saying what they meant was that your getting more TFLOPs power than you actually need as a side-effect of the more important performance spec of maximum theoretical memory bandwidth.
Can someone help me understand this a little bit better. In the case of the Playstation 4 original vs pro, the TFLOPs doubled but maybe games won't require doubling of TFLOPs as much as memory bandwidth? So, it's just a coincidental increase as a result of .... what exactly???
I've had people say that the TFLOPs aren't all that important in games these days. Or maybe I'm mis-stating the comments. Maybe a better way of saying what they meant was that your getting more TFLOPs power than you actually need as a side-effect of the more important performance spec of maximum theoretical memory bandwidth.
Can someone help me understand this a little bit better. In the case of the Playstation 4 original vs pro, the TFLOPs doubled but maybe games won't require doubling of TFLOPs as much as memory bandwidth? So, it's just a coincidental increase as a result of .... what exactly???