- Nov 15, 2006
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http://www.burningsea.com/page/home
http://store.steampowered.com/app/24140/
Like WoW, PotBS requires you buy the game before you play. It is now up on steam for $14.99 (USD I assume). $14.99 per month subscription, less if you buy several months in one go.
-Edit- You get one free month if you buy the game. Get your free trials here http://www.burningsea.com/pages/trialKeys/ -Edit-
Now hopefully they will host the latest version with all patches included, because the folder size for unpatched PotBS is 5 gigs, patches are about 2 or 3 gigs.
I just started the game myself, but apparently things like the avatar combat (you can board ships and walk around ports) has been vastly improved along with many other tweaks.
Two youtube videos to give you a idea of what the game is like.
http://ca.youtube.com/watch?v=vIHGm1y_pnk
http://ca.youtube.com/watch?v=uqGZAd2Dfhg (BTW, the guy in this last video sucks pretty bad, usually much more fluid in movements)
How it works:
-Based in the Caribbean Sea, 1720.
-You sail around in sailing ships, controlling them with directional keys. No point and click.
-4 factions. British, French, Spanish, Pirates. Every faction (cept the pirates) has the choice of Free Trader, Privateer, Naval Officer, Pirate
-The goal is to win the server by having your faction capture X number of ports.
-Death penalty is losing "losable" cargo in your ships hold and lose of "durability". Each ship has X amount of durability (max of 6, min of 1 IIRC), each time you die you lose one durability. Bigger/better the ship, the less durability you have.
-Combat is "instanced", as in you sail the "open sea" where you can see everyone else on the server if close enough, to do battle you enter into a instance like WoW's instances.
-Grinding consists of standard quests and farming rats. Good thing about farming rats is that is also how you create "unrest" which will lead to the creation of a PvP zone, so two birds with one stone.
-Crating items consists of buying "warehouses" and deeds to "factories" like say a oak saw mill. Once built you wait for "labor" to build up with is based on real life hours (wait 2 hours and you have 2 hours of labor). So you go to sleep, wake up and press a button to use the labor hours and you have your product.
-Standard level system. You work your way up to lvl 50, bigger/better ships require higher levels. You get skill points for ship/avatar combat with each level to use as you wish on varied skills.
-Final Edit- Join a society (clan/alliance/corp, whatever you want to call it) ASAP. If they take newbies, they will help you learn the game and supply you with your first few low level ships (if they're any good). Societies also have the ability to produce all the goods that a player will need at cost, you'll probably have to build econ structures that "you" have no use for but someone else does, but you get everything you need when you need it in the end. -edit-
http://store.steampowered.com/app/24140/
Like WoW, PotBS requires you buy the game before you play. It is now up on steam for $14.99 (USD I assume). $14.99 per month subscription, less if you buy several months in one go.
-Edit- You get one free month if you buy the game. Get your free trials here http://www.burningsea.com/pages/trialKeys/ -Edit-
Now hopefully they will host the latest version with all patches included, because the folder size for unpatched PotBS is 5 gigs, patches are about 2 or 3 gigs.
I just started the game myself, but apparently things like the avatar combat (you can board ships and walk around ports) has been vastly improved along with many other tweaks.
Two youtube videos to give you a idea of what the game is like.
http://ca.youtube.com/watch?v=vIHGm1y_pnk
http://ca.youtube.com/watch?v=uqGZAd2Dfhg (BTW, the guy in this last video sucks pretty bad, usually much more fluid in movements)
How it works:
-Based in the Caribbean Sea, 1720.
-You sail around in sailing ships, controlling them with directional keys. No point and click.
-4 factions. British, French, Spanish, Pirates. Every faction (cept the pirates) has the choice of Free Trader, Privateer, Naval Officer, Pirate
-The goal is to win the server by having your faction capture X number of ports.
-Death penalty is losing "losable" cargo in your ships hold and lose of "durability". Each ship has X amount of durability (max of 6, min of 1 IIRC), each time you die you lose one durability. Bigger/better the ship, the less durability you have.
-Combat is "instanced", as in you sail the "open sea" where you can see everyone else on the server if close enough, to do battle you enter into a instance like WoW's instances.
-Grinding consists of standard quests and farming rats. Good thing about farming rats is that is also how you create "unrest" which will lead to the creation of a PvP zone, so two birds with one stone.
-Crating items consists of buying "warehouses" and deeds to "factories" like say a oak saw mill. Once built you wait for "labor" to build up with is based on real life hours (wait 2 hours and you have 2 hours of labor). So you go to sleep, wake up and press a button to use the labor hours and you have your product.
-Standard level system. You work your way up to lvl 50, bigger/better ships require higher levels. You get skill points for ship/avatar combat with each level to use as you wish on varied skills.
-Final Edit- Join a society (clan/alliance/corp, whatever you want to call it) ASAP. If they take newbies, they will help you learn the game and supply you with your first few low level ships (if they're any good). Societies also have the ability to produce all the goods that a player will need at cost, you'll probably have to build econ structures that "you" have no use for but someone else does, but you get everything you need when you need it in the end. -edit-
