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PhysX and non Nvidia GPU question

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Hence my comment:
badly due to poor coding in some cases

Nvidia gimped CPU PhysX but newest SDK supports using SSE. I don't know if any games use SEE for PhysX yet. Either way I'm not impressed with in any PhysX game so far, especially given how much of a frame rate hit I take at times.

Doesn't ArmA 3 use some sort of CPU PhysX?

Problem with PhysX is the perception is that its only in a couple of games here and there a year. In AC4 for example, it pretty much tanked the game framerate (though to be fair I don't think AC4 was well optimized anyway).
 
Doesn't ArmA 3 use some sort of CPU PhysX?

Problem with PhysX is the perception is that its only in a couple of games here and there a year. In AC4 for example, it pretty much tanked the game framerate (though to be fair I don't think AC4 was well optimized anyway).

Yeah, arma 3 uses a relatively new version of physx, only for vehicles, everything running on the cpu. Saves them the trouble of developing their own physics code.

Most games with the physx logo don't use the fancy apex physx gpu effects. They're using it because it's a good low cost physics middleware.
 
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