http://www.pcgamer.com/interview-phil-spencer-on-why-microsoft-is-joining-the-pc-gaming-show/
When we began hatching plans for a PC gaming event during E3, I wouldnt have believed you if youd told me that Microsoft would be a part of it. Sure, Windows is our OS of choice, the foundation for almost every PC gamer. I have warm memories of growing up with the games Microsoft was involved in: Age of Empires, Freelancer, MechWarrior, even smaller stuff like Chips Challenge and SkiFree.
But for too long, that history has been unacknowledged by Microsoft itself. Games for Windows Live burdened some excellent games with cumbersome middleware. Ensemble Studios was closed. Microsoft purchased Minecraft, a phenomenon that started on PC. Over the release of the Xbox, Xbox 360, and Xbox One, PC gaming had begun to feel like a child that Microsoft had grown estranged from.
Earlier this year, Microsofts strategy shifted. Phil Spencer, head of Xbox, outlined a plan to make Xbox a multi-platform gaming brand that extended across many devices, including PC. Xbox would be integrated into Windows 10. Fable Legends was coming to PC. Gigantic would be a cross-platform game between Windows and Xbox One.
Were still wrapping our heads around what this means for the platform, but Im excited were able to help create a stage from which Microsoft can share its vision for the future of PC gaming.To shed further light on those plans right now, I spoke with Spencer about Microsofts plan to bring Xbox to PC, what it means for us, and what we can expect from them on stage at E3. Watch our Twitch channel the evening of June 16 and well find out together.
Its Coming.....

When we began hatching plans for a PC gaming event during E3, I wouldnt have believed you if youd told me that Microsoft would be a part of it. Sure, Windows is our OS of choice, the foundation for almost every PC gamer. I have warm memories of growing up with the games Microsoft was involved in: Age of Empires, Freelancer, MechWarrior, even smaller stuff like Chips Challenge and SkiFree.
But for too long, that history has been unacknowledged by Microsoft itself. Games for Windows Live burdened some excellent games with cumbersome middleware. Ensemble Studios was closed. Microsoft purchased Minecraft, a phenomenon that started on PC. Over the release of the Xbox, Xbox 360, and Xbox One, PC gaming had begun to feel like a child that Microsoft had grown estranged from.
Earlier this year, Microsofts strategy shifted. Phil Spencer, head of Xbox, outlined a plan to make Xbox a multi-platform gaming brand that extended across many devices, including PC. Xbox would be integrated into Windows 10. Fable Legends was coming to PC. Gigantic would be a cross-platform game between Windows and Xbox One.
Were still wrapping our heads around what this means for the platform, but Im excited were able to help create a stage from which Microsoft can share its vision for the future of PC gaming.To shed further light on those plans right now, I spoke with Spencer about Microsofts plan to bring Xbox to PC, what it means for us, and what we can expect from them on stage at E3. Watch our Twitch channel the evening of June 16 and well find out together.
Its Coming.....

