- Mar 1, 2000
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could have used less sound effects
we're going to be getting high-speed cameras at work (up to 1,000,000 fps)
2,560 fps * 1920x1080 pixels/frame * (however many bits/pixel) = Lots of bits/second
WTF, worked out to 20GB/s by my calcs. Can anyone confirm? I'm drinking the best single malt ever right now, so I might be off by a few decimal places.![]()
7.5 assuming 12 bits per pixel. pixels are R or G or B, so only need 12. could be 14. that's still a huge data stream. that's the data stream coming off the sensor. it then has to be demosaiced and compressed.
we're going to be getting high-speed cameras at work (up to 1,000,000 fps)
WTF, worked out to 20GB/s by my calcs. Can anyone confirm? I'm drinking the best single malt ever right now, so I might be off by a few decimal places.WTF, worked out to 20GB/s by my calcs. Can anyone confirm? I'm drinking the best single malt ever right now, so I might be off by a few decimal places.![]()
![]()
7.5 assuming 12 bits per pixel. pixels are R or G or B, so only need 12. could be 14. that's still a huge data stream. that's the data stream coming off the sensor. it then has to be demosaiced and compressed.
I always assumed modern cameras used 24 (possibly 32) bits per pixel. Where do you get 12 from? I assumed 8 bits each for red, green, and blue, then in the above calcs threw in another 8 since they may be using cmyk color spectrum for a fancy camera like that.
