- Mar 15, 2007
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http://www.pcpowerplay.com.au/2013/09/nvidia-interview-the-sky-isnt-falling/
One interesting excerpt is the following talking about the so called advantage due to bare metal development:
One interesting excerpt is the following talking about the so called advantage due to bare metal development:
I think a console can punch above their weight to some degree, but not by a factor of three. I wouldnt even say a factor of two. Partially because they have leaner and meaner operating systems and APIs, theyre closer to the metal, and also because developers can hand-craft code for these fixed platforms.
Things have changed, though. Direct X has gotten much, much better compared to where it used to be. The barrier between Direct X level of interface and to-the-metal interface has gotten much closer. It used to be huge, but not so much anymore. Also, I think the PCs and the consoles look alike these days. The PS4 and Xbox One have an x86 CPU, a PC-style GPU. Its a giant integrated graphics PC.

