[PCgamer] Pascal to be 10x faster than Maxwell!

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NTMBK

Diamond Member
Nov 14, 2011
8,320
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#26
Nice bit of CEO math from Jen Hsun. :) Half of the gain was from being able to connect twice as many GPUs in the system, and going from FP32 to FP16 was another 2X improvement.

Stacked memory will give a great performance boost, but don't expect 10X miracles.
 

monstercameron

Diamond Member
Feb 12, 2013
3,829
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#27
Nice bit of CEO math from Jen Hsun. :) Half of the gain was from being able to connect twice as many GPUs in the system, and going from FP32 to FP16 was another 2X improvement.

Stacked memory will give a great performance boost, but don't expect 10X miracles.

Maybe if you take raw shader count, die size and shader ipc...
 

sxr7171

Diamond Member
Jun 21, 2002
5,066
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#28
You never know what may be going on in the background. You may want to read pcie 4 specification to see, if Nvidia had a "difference of opinion" into where it must progress as a standard. Just like Nvidia did with the Adaptive Sync.

Nvidia has significant marketshare in discrete, so i wouldn't be surprised, if they tried to push some proprietary chippery, as they used to before for enabling SLI. More money is more money. I don't even blame Nvidia for state of affairs, but rather their customers, who're simply not sending a strong enough message to cut this crap. If you keep buying from an abusive seller, well, abuse should be expected.
Right now we're not using PCI-E 3.0 x16 to it's fullest. So I'm not understanding how faster link would make so much difference.
 

Pottuvoi

Senior member
Apr 16, 2012
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#29
Nice bit of CEO math from Jen Hsun. :) Half of the gain was from being able to connect twice as many GPUs in the system, and going from FP32 to FP16 was another 2X improvement.

Stacked memory will give a great performance boost, but don't expect 10X miracles.
Indeed, although the FP16 should give nice performance boost in some cases. (HDR post processing, rendering.)
 

Omar F1

Senior member
Sep 29, 2009
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#30
Right now we're not using PCI-E 3.0 x16 to it's fullest. So I'm not understanding how faster link would make so much difference.
Exactly, gaming-wise we almost never been interface-bandwidth limited.

So, in three years if we're going to choose between either Nvidia or AMD compatible motherboards that would be a problem.
 
Jul 1, 2001
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#31
Exactly, gaming-wise we almost never been interface-bandwidth limited.

So, in three years if we're going to choose between either Nvidia or AMD compatible motherboards that would be a problem.
Something tells me that the big OEM's like Dell and HP will refuse to play this vendor lockin game and stick with the open PCI standards.

The gaming motherboard manufacturers will probably love it, though.
 
Jan 23, 2013
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#32
Right now we're not using PCI-E 3.0 x16 to it's fullest. So I'm not understanding how faster link would make so much difference.
It's not for gaming, it's for supercomputers.
 
Apr 22, 2012
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#33
PCIe 4.0 is coming with Skylake. So no worries.

It may be Skylake-E first, but it will hit the consumer fast. So any special graphics interface is still far away.


 

DeathReborn

Golden Member
Oct 11, 2005
1,993
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#34
Something tells me that the big OEM's like Dell and HP will refuse to play this vendor lockin game and stick with the open PCI standards.

The gaming motherboard manufacturers will probably love it, though.
While both Dell & HP will have systems using NVLink for HPC/Compute purposes I do agree that general consumer machines will still use PCIe until Intel (if they ever do) adopts NVLink. If Intel does then AMD would have to follow.

I think for Tesla the orientation of the mezzanine connector would be very suitable. It should also be possible to have a PCIe riser card to attach them to which would also open up a new kind of SLi bridge over NVLink cables instead of PCIe.
 
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