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PCGA: PC piracy is declining

It's not due to the reasons in the article. It's due to Shyte console ports/consolitis that no one wants anyway flooding the system.
 
It's not due to the reasons in the article. It's due to Shyte console ports/consolitis that no one wants anyway flooding the system.

Thats pretty much what I was thinking. Most of the console ports we get today arent even worth pirating. Free is too much, cuz it wastes my time.
 
Thats pretty much what I was thinking. Most of the console ports we get today arent even worth pirating. Free is too much, cuz it wastes my time.
First thing that came to my mind as well. Most of these ports aren't worth the time, bandwidth, HDD space, etc. (Not that I pirate anything, but if I had no problems with it, I'd be having a hard time finding anything new worth pirating.)
 
Don't want to read the thing from work, so it may talk about this... but how do they come up with a figure that's declining? Is it just # of downloads of games released lately? That could be skewed on years that just simply don't have a lot of games. If it's a ratio of like downloads vs. sales then that'd make sense.

Anyway, if the rate truly is dropping I may attribute that to all the digital download sales that have been happening with increased frequency.
 
IS there a way to STOP piracy or will someone out there always figure out a way to beat the system?

IT amazes me how someone can fake game keys, come up with ways to have to not have a CD in, get around windows live, get around save game issues. Is it really pretty easy to do this stuff or are the people doing this mis-guided GENIUSES?
 
Steam makes it easy to buy games. Plus multiplayer games don't work well when pirated.

I bet this is the reason, plus they have lots of good deals. I've purchased games that i shouldn't have (and only played a little bit) simply because it was 75% off.
 
IS there a way to STOP piracy or will someone out there always figure out a way to beat the system?

IT amazes me how someone can fake game keys, come up with ways to have to not have a CD in, get around windows live, get around save game issues. Is it really pretty easy to do this stuff or are the people doing this mis-guided GENIUSES?

I'm not sure, but aside from the fake keys, all the other things sound like good things to me. For games I buy with a disc, I always download the no-cds so I don't have to swap discs when I play another game.
 
I bet this is the reason, plus they have lots of good deals. I've purchased games that i shouldn't have (and only played a little bit) simply because it was 75% off.

This for sure. Their prices and convenience often make it irresistible. I know that I wouldn't have bought a lot of the games I did if it wasn't for Steam and its sales. Also it eliminates the risk of not downloaded some nasty virus with your copy of that pirated game.
 
i bet steam sales played a part in it.
can't pass up certain titles for fraction of the msrp.

That, and now I can't tell you how many posts I've seen about people loading up on games on those sales and having a backlog of games to play.

Between that and multiplayer being difficult = declining piracy.
 
That, and now I can't tell you how many posts I've seen about people loading up on games on those sales and having a backlog of games to play.

Between that and multiplayer being difficult = declining piracy.

Heh, I have a 1.5TB drive that I call my "Steam Drive" 😀.
 
I agree with steam not giving you a reason to pirate. As steam sales rise every year.

Also, there isn't a point to pirating a game like COD or BC2 or SC2 when 90% of the time, you play those games online and you can't do that with a pirated copy.
 
IS there a way to STOP piracy or will someone out there always figure out a way to beat the system?

IT amazes me how someone can fake game keys, come up with ways to have to not have a CD in, get around windows live, get around save game issues. Is it really pretty easy to do this stuff or are the people doing this mis-guided GENIUSES?

So far as I know: Steam is actually the most effective DRM out there because its also the least intrusive. Therefore pirates are not inclined to steal or copy games from it. I suspect someone has figured out a way to copy whole directories and replicate the needed registry entries, so pirating is possible I'm sure.
But nobody wants to. And that makes all the difference in the world.
 
So far as I know: Steam is actually the most effective DRM out there because its also the least intrusive. Therefore pirates are not inclined to steal or copy games from it. I suspect someone has figured out a way to copy whole directories and replicate the needed registry entries, so pirating is possible I'm sure.
But nobody wants to. And that makes all the difference in the world.

Stream cracks has been out for a long time. It's not really so much cracking the games with steam, but cracking the Steam client itself. But personally I think that piracy is decreasing simply because getting games from Online Distribution sources are much easier nowadays. Ease + discount sales = Decrease of piracy IMO.
 
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