- Jun 21, 2005
- 12,031
- 2,243
- 126
Originally posted by: PhatoseAlpha
that someone who can't afford Crysis can afford a computer that can run crysis.
Originally posted by: duragezic
I didn't read it all but it seemed to be a good article.
As it hinted at, my worry is that developers will simply stop bringing games to the PC at all. There are few occassions where the PC exclusive, hell the PC version, does very well. It has been getting worse to develop for it and piracy certainly does not help.
Originally posted by: Zenoth
I agree with almost everything he says, and the very idea behind his article is certainly honorable, to open up people's eyes about the situation and think of it with solid evidence, facts and to not fall into the FUD and misinformation.
Originally posted by: chizow
Anti-DRM people need to realize that DRM is not the problem, Pirates are and in order to ensure the ongoing viability of PC gaming, DRM is necessary. You simply cannot trust people to do the right thing and in such cases, security is needed.
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
Originally posted by: chizow
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
/yawn
that's why the title with NO DRM released a few days ago had 24,000 downloads running on Day 1.
Like I said, more invasive methods of DRM are needed. MMOs are a prime example. Tie gameplay to a credit card and what do you know, piracy rates go down.....
No they don't. Private servers are a fraction of the paying population and are nothing compared to some of the piracy rates quoted in that article. Its amazing that the scum of the gaming community in MMOs actually rank higher than people who pirate PC games. At least gold sellers actually pay for their games!Originally posted by: ShawnD1
MMO games have enormous piracy. World of Warcraft has several private servers with over 100,000 players on each of them.
No, I think the answer is quite obvious, the more popular game that appeals to a wider audience is going to be more widely pirated. Spore's piracy figures was proportionate to its sales, as was Sins, which sold far fewer copies. The Stardock Dev covered all of this in an interview, he just chose to ignore the pirated copies as non-sales and their approach was to "ignore China". You'll see however Sins was pirated equally to number of sales, ~400k for each.Also, I don't know why you think no-DRM titles have more piracy. Do a torrent search for "sins solar empire". Sins of a Solar Empire has no DRM at all but right now I only see 133 seeds, 121 peers. Spore has absolutely crippling DRM, but it has 5400 seeds, 6900 peers (looking at the same website as before, which I will not link to).
Don't say it's because Spore is a better game. Metacritic has lots of bad ratings for this game, so it's almost like people download it just to be assholes. Games like Sins of a Solar Empire don't make a bunch of noise about DRM, so it has a much smaller group of people downloading it just because they can.
Originally posted by: chizow
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
/yawn
that's why the title with NO DRM released a few days ago had 24,000 downloads running on Day 1.
Like I said, more invasive methods of DRM are needed. MMOs are a prime example. Tie gameplay to a credit card and what do you know, piracy rates go down.....
Originally posted by: chizow
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
/yawn
that's why the title with NO DRM released a few days ago had 24,000 downloads running on Day 1.
Like I said, more invasive methods of DRM are needed. MMOs are a prime example. Tie gameplay to a credit card and what do you know, piracy rates go down.....
Originally posted by: Maximilian
Bad idea... are you on EA's payroll? Sure sounds like it.
Originally posted by: MarcVenice
I didn't read the article...
Originally posted by: chizow
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
/yawn
that's why the title with NO DRM released a few days ago had 24,000 downloads running on Day 1.
Like I said, more invasive methods of DRM are needed. MMOs are a prime example. Tie gameplay to a credit card and what do you know, piracy rates go down.....
Originally posted by: chizow
Originally posted by: lupi
/yawn
that's why the most crippled DRM filled released is also the #1 pirated title.
/yawn
that's why the title with NO DRM released a few days ago had 24,000 downloads running on Day 1.
Like I said, more invasive methods of DRM are needed. MMOs are a prime example. Tie gameplay to a credit card and what do you know, piracy rates go down.....
Originally posted by: BladeVenom
It would have had the same level of piracy if it had DRM. DRM has failed over and over again to stop piracy, or even to slow it down. It doesn't affect pirates at all, but it does annoy many paying customers. Look at Rainbow Six: Vegas 2, the DRM was such an annoyance to buyers of the game, Ubisoft put a pirate's crack on their site to fix the DRM problems until the publicity made them pull it. Stardock has proven that you should do what your paying customers want, and not waste your resources annoying customers with DRM that doesn't affect pirates. You see the same thing with digital music now also. Almost everyone is offering DRM-free music downloads now.
"Insanity: doing the same thing over and over again and expecting different results."
Is the cluebuss (sic) where you learned to rephrase sentences? By linking your account to a credit card they control access to their content, which provably reduces piracy.Originally posted by: lupi
Someone call for the cluebuss, it has a passenger waiting.
MMO has nothing to do with play being tied to a CC, it has to do with the fact you are playing on their server and they control whom has access to those.
Not to mention the entire NA having the lowest percentage of pirate users, which just proves the entire economics of piracy that most of us have stated before; something that DRMS won't have any meaningful effect on and just further alienates the paying portion of their customer base.