smackababy
Lifer
- Oct 30, 2008
- 27,024
- 79
- 86
I think we've found the real problem now... Arc is legit awful single target. You're basically going to be brickwalled by most red map bosses and any other strong boss, period.
Could always get a +1 gems 6L for super upgrade.
But I'm not having problems with any other bosses, save the jungle valley "boss" of endless trash spawn. And I could probably kill it anyway, just haven't tried it since my last couple levels.
Theoretically, sure. I don't think I have enough currency.
Using my 5 link for CWDT right now, and another 4l CWDT, one leveled one unleveled, casting summon skeletons, molten shell, one offensive curse and one defensive curse. My other link is a faster casting lesser duration lightning warp.
Right now starting to get bored, my big damage increases happen when I level empower up, but that is going to take weeks. Just a long slow grind. I could probably improve my defenses with some item trading, but I really hate the system and abusers. Basically been playing self-found except if I need one key item for a build I will trade for it, such as the crest.
You don't like spell echo? And there's nothing wrong with added lightning!
... I cant even imagine trying to map on 5-10k dps. My low-dps varunastra block gladiator does nearly 20k dps. My marauder does nearly 100k. Neither is a crit build.
Your dps is 100% of your problems. You will take far less damage by simply doing a lot more damage. All those little things (links, gear, gem levels, passives, etc) add up to huge damage differences.
Doubling your damage (pen doubles or better your real damage but never doubles your damage relative to tooltip because tooltip is 0% resists) still puts you in pure-tank dps territory.
And of course you weren't having troubles, t1-t8 are the easy intro maps, a few bosses notwithstanding.
You still haven't said what you use for DPS. EQ? Some other flavor of the month? I don't know why you assume I have never played anything but arc. I will admit that I played exclusively hardcore for the first 2-3 years playing the game, and it shows a bit in my softcore builds where I'd rather avoid potentials deaths even if it means my DPS will suffer.
As is, an ele reflect pack will kill me if I hit it more than twice before potting. If I had the silly DPS you think is mandatory reflect would be instant death. Do you just deal with dying every time you hit a reflect mob?
It's odd because just a few posts above you seemed to be trying to imply that it was foolish to step outside dried lake before 78, when I was doing T6 and T7 maps regularly. Now you are taking the opposite stance, claiming that T1-T8 maps don't even count because they are just newbie maps. Which is it?
And are you really implying that after leveling up my DPS is not going to increase at all? I still have 3 more levels for my arc gem, not to mention potential to 20q all my gems for another significant boost. Possibly even more if I can buy or corrupt a level 21 arc gem. Maybe if you are a weapon attack user you forget just how much the DPS of a spell can scale from a few levels up, if you would answer my question I would have an idea where you were coming from.
If you threeshot yourself on a reflect mob (reflect packs haven't existed for nearly a year), with that low dps, you have shit resists and/or shit hp.
PS piety is harder in temple/shrine LOL
Mapping before 78 is foolish when considering the possibilities of XP efficiency and possible drops. You're still in the high percentage of XP gained from Dried Lakes before 78 (one could argue up until 80 is worth it), you don't waste any currency on maps and you certainly have the chance of a good drop without the problems of tracking down 90%+ of the mobs. You could argue you'd rather do 100 maps to get from like 70-78 rather than 100 Dried Lake runs, but that doesn't make it not foolish.
Foolish how?
A T1 map gives same xp and better iiq iir, in what way is that worse than dried lake?
Maybe having a kid puts me in a different category of player. I don't have unlimited time to play. "Running out of currency" running maps is a non-issue, I will run out of playing time long before I run out of currency. It's rare that I can run much more than the maps sold by Zana each day. Besides, using a couple alteration and transmutation on each map isn't really a net loss when the map run nets 2-3C+ in currency.
I've been vendoring Tier 1-4 maps because I don't have room for them in my stash. This whole idea of running out of maps just sounds like crazytalk to me. Do you not do Zana dailies or something?
Just ran malformation with a friend. Beam hit me once and yes it hits hard but with 5400 life I was fine.
Our dps was strong (2 Spark builds) and she died VERY quickly.
I dont see the issue. I was able to run ahead of the beam with only 20% movement speed.