Here's a great review from another forum...if this doesn't make you want to buy the game, nothing will.
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In 1995, Sega shocked the world by unleashing the Saturn a good 6 months before the scheduled date. Although the lineup was limited, the stellar Panzer Dragoon was reason enough to own a Saturn. It met with rave reviews, and quickly developed a cult following. At the time it was released, its visuals were unparalleled, and even today, I can count on one hand the games that have come close to matching its art design.
In 1996, Sega followed up on the original with Panzer Dragoon 2: Zwei. At a time when the Saturn was fighting for its life with the PS1 amidst rumors of technical inferiority, PD2 added some much needed credibility. In fact, Panzer visually outmatched everything else on the market yet again, and the art design makes it a pretty game even by today's standards.
In 1998, the series faltered a bit. Sega strayed from PD's roots, and released Panzer Dragoon Saga, an action RPG. This too met with rave reviews, although some fans of the series were turned off by the change.
Fast forward to 2003. Smilebit has returned the series to its former glory and then some with the magnificent Panzer Dragoon Orta. It's a simple, on rails shooter. The main mode can be finished in around 2 hours by a competent player. And if this bothers you at all, you don't deserve to have your Xbox graced by the Dragoon's mighty presence. Panzer Dragoon is a throwback to the time when games were played instead of watched. Instead of living for the next level up, however many hours away it may be, a PDO player will appreciate every masterfully crafted second.
Visuals: Panzer Dragoon is knock down, drag out, have an orgasm gorgeous. Nothing else on the market right now can even think about trying to compare. If you don't have a HDTV yet, go out and buy one. It would be a sin to experience this game on anything less. Everything is perfect, everything runs at a silky smooth 60FPS. Glorious art design. Insanely crisp textures. Absolutely no jaggies. Incredible lighting. Wicked particle effects. Perfect character models. Whether its soaring over a stream through a tree dotted canyon, or penetrating deeper into a strange techno world, this game hits its mark, and hits it hard. If you're looking for proof that the Xbox is capable of CG quality graphics, here it is. 15/10
Audio: Fans of the series will instantly fall in love with the excellently orchestrated soundtrack. The music feels as if it was remixed from the earlier games, and given a dash of techno to boot. The sounds are exactly what you'd want and expect. The lasers, blaster, and disgruntled dragon shriek have made the leap to the Xbox quite nicely. My only qualm here is the lack of music on the title screen, which just feels a bit odd. 9.8/10
Gameplay: Panzer Dragoon Orta is the deepest and most complicated rail shooter to come down the pipeline. In the first Panzer Dragoon, simply rotating 360 degrees and downing enemies was enough to keep a skilled gamer on his toes. Now though:
L/R buttons rotate your view and allow you to shoot beside and behind the dragon
The fire button can be either pressed to shoot a salvo of fire, or it can be held to allow the dragon to lock onto multiple enemies and fire a homing laser
There are buttons to execute a brake and a speed boost
Pressing the berserk button when your charge meter is full will release a cathartic burst of lasers, painting the screen a wicked reverse negative shade and basically killing anything
And most importantly, yet another button switches between your three dragon forms, all of which level up independently.
The standard form has decent speed, laser, and dash ability, and can lock on to the highest number of targets. Its berserk attack is a wild shower of lasers.
The heavy form shoots slower but more powerful bullets. The lasers can only lock onto 3 enemies at once. It has the best defense, but cannot dash. Its berserk attack is a thick, highly damaging beam.
The light form is the quickest, and has the best dash ability. It has a wide targeting range and extreme rapid fire that works well to shoot down incoming missiles. In addition, the fire is homing. However, it does not have any lock on lasers. The berserk attack is the weakest, however it will restore a small amount of your health.
Depending on the situation, you constantly morph between these 3 forms. The feel is similar to the new Contra game, and Project Ikaruga. However, while the old, more obscene powerups seen in Radiant Silvergun and early Contra games were more preferable to the new systems, it works perfectly in Panzer Dragoon Orta. Since the Dragoon was never obscenely powerful in earlier games, fans of the series aren't going to be missing the ''spread shot'', among other things. Great levels and fantastic bosses round out the deep gameplay system. In addition, it's got great replay. There are several difficulty levels, and this is a game that begs to be played more than once. There are also a slew of unlockables, including THE ENTIRE FIRST PANZER DRAGOON, and a nifty little side quest. Most of the levels also have two or more completely different branching paths to check out. Two plus hours for a straight playthrough is about as long as shooters get anyways. Although you'll probably be so sucked in that you see the credits the first night you play, there is plenty more to do and you'll come back for the ride for years to come. Gameplay: 10/10
There isn't much more to say here. Smilebit has created a magnificent experience that transcends the normal boundaries of a ''game'' and becomes art. Indeed, half the fun is simply taking in the glorious scenery. In a day and age where 50 hour games might throw out something interesting once every hour or two, it's refreshing to play a game where the programmers have focused on making every second count. It was a very ballsy move of Sega to make this game in today's finicky market. It was an even ballsyier move to sacrifice an incredible amount of profit to put the game on the Xbox instead of the PS2. This game would not have been the same with lesser hardware, and Sega has my respect for giving up profits to uphold the legacy of the series.
The final score, as if you even needed to ask, is a perfect 10/10.