Originally posted by: MartinCracauer
Originally posted by: slurmsmackenzie
thanks, marty!
so essentially, what you're saying is that a P4 with hyperthreading will handle video encoding and light gaming and make both run at acceptable rates, whereas the A64, while optimal for running these tasks individually, will see it's productivity decrease substancially in that particular multitasking scenario. correct? so, is the performance difference i'll see with the a64 in single cpu intensive workload negligable compared to the p4? would i be better to get the A64 and be selective about my encoding thereby assuring a level of upgradability (64bit os and encoding proggys... whenever that'll be not to mention sli at this point)? i'm really torn at this point and i'm trying to weed out the fanboys. i like your "numbers" approach. lol thanks for the info.
essentially.. in the long run is a platform difference really gonna matter for any situation, including hyperthreading outside of benchmarks and the absolutely scrutinous (is that a word?) among us? or should i get the a64 save a buck or two and encode while i sleep? thanks again.
I think you got the wrong conclusion.
My conclusion was that HT
only pays off when you do a bus-intensie application (read: game) in the foreground while there is a CPU hog like video encoding or compilation in the background.
I found HT to be pretty much useless for just ding several compilations or several video encoding at once, it is very hard to even get 20% speedup out of it.
The AMD64 is slight worse than non-hyperthreaded P4.
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that's exactly what i'm talking about. i'm not particularly interested in encoding two full movies at once, but 1 encode and gaming is something i could definitely see myself doing. i could get alot more done. so was i off? you need to dumb stuff down a bit for me, if you would be so kind.
when you say A64 is worse (and give it it's own paragraph), am i to assume that you mean on the whole? could you elaborate on that, please?