are you sure that amd's won't work well? it should work just fine.. for common instruction sets (mmx, sse, etc..) the call is the same for intel and amd.. so long as the operating system knows what id to send to the processor, one should work no different than the other.. assuming that the code doesn't use sse3 or 3dnow.Originally posted by: ethen
yeah, longhorn is still gonna be in 32 bit, that will give another 4-6 years for the next one, but i was just wondering since i'm shopping for intel chip now (my job require me to use Intel c++ compiler and AMD wont work well)
what amd processor are you using? if you're not using the 64.. what math libraries did you install? if you installed p4.. then that's probably the source of your error. axp has no sse2.Originally posted by: ethen
i keep getting execution failed on some segment of operation, after i got on my intel system at work it runs fine
Originally posted by: Shenkoa
Because 64 Bit is not a requirement for modern processing and its not benificial for users and even for ethusiasts such as ourselves. No reason it at all, the basic user does not give a crap if the processor can do 64 Bit or not, it just matters if it is fast and optimised. 64 Bit is not optimised and so far is no faster then 32 Bit. As a matter of fact benchmarks show that its slower in XP 64 bit eddtion from what I have seen. At the current time, we are not limited by the CPU's resgister size like we was when the 4 bit in the nibbler and untill then, the benifits will be nill.
I am saying, 32 bit processors have a couple years of life in them.
