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Overclocking my GeForce 2....some suggestions

SaturnX

Diamond Member
Hey everyone,

So far so good in overclocking my GF2 Pro, (has a Crystal Orb on it), anyways, so far I've pushed it to 223/423, at which point if I raise both the Core and RAM, performance drops, so that leaves me to believe that's more/less the max of core. Anyways, if I want more performance, should I be boosting the RAM alone? (I'm installing RAMsinks later this week).

So far not one sign of artifacting, or instability, been running games nonstop for the last few hours.

Thanks for any input!

--Mark

(My VC is a MSI StarForce 815 Pro)
 
Try uping the ram until you get artifacts, then lower it. Then start with with your core. Slowly raising each and testing it will give you the best results.
 
excellent.. yeah I started boosting my ram alone and I'm getting better performance, but I'm going to lay off on the RAM till I get my RAM sinks in.

--Mark
 
But the ramsinks aren't going to do to much more since the ram doesn't get to hot, results do vary but don't expect your ramsinks to improve your oc to much.
 
Video ram does too get hot. When I was going for the highest overclock with my GeForce 2 Pro with no ramsinks, I touched the ram and it burnt my finger. I was supprised that my video card still worked after that. I had to let it cool off for about 10 minutes before it would stop getting errors. The only result of overextending my memory was that now it wont overclock as high.
 


<< Video ram does too get hot. When I was going for the highest overclock with my GeForce 2 Pro with no ramsinks, I touched the ram and it burnt my finger. I was supprised that my video card still worked after that. I had to let it cool off for about 10 minutes before it would stop getting errors. The only result of overextending my memory was that now it wont overclock as high. >>



"Hot" is a relative term. What I believe he meant is that traditional DDR DRAM does not get hot enough in most cases to become the limiting factor in attaining higher clockspeeds, at least not at the currently viable clockspeeds.
 
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