It appears that OS X is only OpenGL 2.1 compliant according to their compatibility documents. Considering how much they were touting OpenCL (do any programs use it yet?) I would think OpenGL 4.2 would be a done deal, since it allows OpenCL to write to the window without CPU aid. You'd also think with the partnership with Intel they would have had them make a OpenGL4.2 compatible graphics core. Is there some underlying reason why they are 3-4 years in standards behind?