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OS X and OpenGL 4.2

GWestphal

Golden Member
It appears that OS X is only OpenGL 2.1 compliant according to their compatibility documents. Considering how much they were touting OpenCL (do any programs use it yet?) I would think OpenGL 4.2 would be a done deal, since it allows OpenCL to write to the window without CPU aid. You'd also think with the partnership with Intel they would have had them make a OpenGL4.2 compatible graphics core. Is there some underlying reason why they are 3-4 years in standards behind?
 
Ah thanks, so perhaps that explains the OGL 3.2 support in Ivy Bridge. Does anyone know if Apple has ever ramped OpenGL support in a "dot" update? Or will OpenGL 4.2 have to wait until 10.8 or 11?
 
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