1. Comparisons between Steam (good guys! They don't do this!) and physical media or standalone downloads (bad guys! They put protection!) are not valid.
As I understand it, you *can't* copy games and pirate on Steam the way you can with the other products - it's inherent in running through their client.
So the need for protection is different between the two.
2. Software generally is only 'licensed for use', not 'purchased to own'.
EULA's often do go too far - 'this software is not warranted to not crawl out of your computer and eat your cake in the refrigerator' - but the basics are legitimate.
People should have some sympathy for the need to fight piracy.
As I understand it, you *can't* copy games and pirate on Steam the way you can with the other products - it's inherent in running through their client.
So the need for protection is different between the two.
2. Software generally is only 'licensed for use', not 'purchased to own'.
EULA's often do go too far - 'this software is not warranted to not crawl out of your computer and eat your cake in the refrigerator' - but the basics are legitimate.
People should have some sympathy for the need to fight piracy.