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Optimized Clients for BOINC - Yes or No?

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Originally posted by: Insidious
OK, who's the dork that revied this thread 😛
LOL I didn't even look at the dates on the earlier posts! Not that it matters, I'm not the one who revived the thread 😛
 
Originally posted by: Insidious
OK, who's the dork that revied this thread 😛

All joking aside, time for some live and let live. If anyone doesn't want to run it they aren't. And If anyone wants to run it, they are.



Big Deal

-Sid

not me but I am a dork... does that count 😛
 
Originally posted by: Wolfsraider
Ok, let me ask a question here.

If I had 2 exactly the same computers running rosetta@home,

opteron 165 in each one.
identical in every way.
one is running the standard client.
the other is running the sse2 client.

the one using the optimized client supports my hardware and actually helps it score where it should because it supports my processors instruction bit. The other actually is a blanket for all cpu's and has no code to help it.

Here is my question:
Is this any different from ram tweaking, or different processors or crunchers or operating systems, doing better in the result field, and why?

I am not trying to start anything here so please refrain from evaluating others posts. I simply want a better idea about what I may not see.

Since Rosetta@home does not have any optimized science-application, both of your Opteron-165 will do the exact same amount of scientific work in the same amount of time. But, due to you've installed optimized BOINC-client on one of the computers, it will get "paid" more for doing the exact same amount of work in the same amount of time...

Ram-tweaking and so on means one computer can do more scientific work in the same amount of time, but just changing your BOINC-client does not change how much scientific work a computer is doing, only how much it's claiming it's doing.


Anyway, one resent change to BOINC added after Rosetta@home's wish is so a project can set max claimed credit, any result with higher claimed credit will automatically be flagged as invalid and therefore get no credit...
 
Originally posted by: Rattledagger
Originally posted by: Wolfsraider

...

Anyway, one resent change to BOINC added after Rosetta@home's wish is so a project can set max claimed credit, any result with higher claimed credit will automatically be flagged as invalid and therefore get no credit...[


I didn't know that. Sounds like a good 'first step' in a good direction to me! :thumbsup:

Any progress on the flop counting methods that were getting talked about so much for a while?

-Sid
 
Originally posted by: Insidious
Any progress on the flop counting methods that were getting talked about so much for a while?

Rosetta@home has been busy with other improvements so AFAIK haven't looked closer into adding "flops-counting".

Seti_Enhanced on the other hand is nearing release...

 
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