- May 31, 2002
- 137
- 0
- 0
Recently I have been thinking about software piracy (It actually came to me while reading about MS plans for the XP Service Pack --> Preventing pirates from upgrading their copies), and I have to ask myself, how bad is piracy for the industry. I started pirating around age 10, during my first trip to Pakistan. I remember going into the shop and telling my mom and my cousins "Wow, in America one game is $40, here I can get one CD with 200 games for $5." That was 7 years ago, today obviously most professional pirated software which is distributed in Pakistan is one Game per CD, but still my cousins send me CD's with tons of professional applications (3ds Max, Maya, Dreamweaver, Photoshop, Visual Studio .NET, and hundreds more). But anyways, I have recently tried to change, first trying to justify my form of piracy by saying "I bought it, paid for it fair and square," this fell through as I know the developers are not getting paid but the pirates are. Last week I actually went out to buy two of today's most acclaimed games, GTA 3 a nd Warcraft 3. I felt that the developers were so innovative (At least in the case of GTA 3) that me using their product for my enjoyment without paying is just plain wrong. Thus, I have a new personal piracy policy, no pirating games. However, what about applications that I use and need, how can I learn to use industry standard applications without getting them from Pakistan? I know piracy is wrong, no matter wwhat is being pirated but sometimes I feel (as stupid as it may sound), like it is the only way I can learn. Trust me, I don't make any money off the applications, I am developing a computer hardware /technology site not for money but just to be part of the industry. Anyways, any opinions on this controversial topics, Thanks