Medal of Honor is cool, I just completed it after picking up a demo disk at EB.
But, most of the people in this thread talking about RCW and Medal of Honor are totaly missing the boat.
Along with the free Medal of Honor demo disk, I picked up a copy of Operation Flashpoint this weekend. It destroys Medal of Honor, along with every other military themed FPS game ever made. No hyperbole, it's just plain superior. I almost missed the boat on this game, I hope you guys don't make this misstake.
IMHO, Operation flashpoint has been badmouthed by a very small number of gamers who have inferior systems that simply can't handle these new games the way they "want" to be played-- with max settings.
Also, OF is not for people who suck at games. It is a challenge, I agree. It's a challenge in exactly the same way that war is a challenge. Make a stupid move, expose yourself without checking the angles with your binoculers, and you will die fast. Unlike most other FPS games, the AI is very good, and does not cheat to make itself appear smarter than it actually is. If you are spotted by a squad, and run back into a forest to hide, the enemy may send a patrol after you, but the patrol has to "reaquire" you to hunt you down, assuming they have lost line of sight. In most other FPS games, once the monster "locks-on", it will make a V-line for you even when it cannot see you-- uterly cheating. The OF solution is to use robust AI, it will send a squad after you, and the squad proceeds to systematically work as a team to hunt you down, and regain line of sight using squad hunting techniques like "fanning out". There is nothing scarier than hiding from an enemy who thinks, rather than just "locks-on." I have probably already put in 20 hours of game play, and no matter how carefully I observe, I simply cannot find any examples of AI cheating so obvious in other games in other games.
I played virtually every FPS game of note for the last several years, most recently with Tribes 2, Max Payne, and RTCW (all of which have some awsome features and gameplay). OF has the most gourgeous graphics, if you have the horsepower, of any game I have played-- no one does landscaping and villages like this game. Come across a forest overlooking an enemy base and you will be surrounded not by 20 trees, but by literally hundreds of fully defined trees. You are actually IN a forest. All the elements combine to give a photorealistic effect. The buildings and 3-D objects are mindnumbingly high polygon. You will sit and stare at times, not doing anything but examining the photorealistic details of the enviornment, structures, and vehicles.
Only complaint on graphics is the blocky polygons used for the soldiers weapon hand. This will be the very first visual you see in the game, so don't let it turn you off (as it almost did for me at first). You will soon see that with graphics maxed, this game looks so much better than anything else. I laughed when I saw the PC Gamer review of this game which called the graphics "low polygon." I instantly knew either the reviewer has an outdated system, or he did not know how to adjust the graphics options-- in either case, he killed his credibility very quickly. Anybody who has experience with FPS will take one look at a landscape/village scene in OF will find it impossible to adjust back to inferior engines like counterstrike.
Most games like Medal of Honor demo force you down a pipeline and totaly limit your movement to a small defined area. This saves a good deal of development money, i'm sure.
ON the other hand OF starts you in the middle of a truly vast island, with villages, coastal areas, forests, roads brush, all teaming with life that is generally out to get you. You are left to your own devices to conduct your mission-- literally. You are given a photorealistic compass, watch, map, GPS system. You must plot your own route to your objective, and than figure out how the heck to escape to the evac spot. If you go the "long way" and don't take care watch yourself, you risk running into an enemy patrol, tank, or truck lazily creeping down a country road on their way to a village-- suddenly the situation turns bad.
Unlike Medal of Honor demo, and RTCW, and pretty much every FPS game available, the gameplay is completely open ended and does not treat you like an idiot who has to be lead by the nose. Which is one reason that if you will not like this game if you don't like some thought in your gaming. There are an infinte number of routes and tactics you can use to complete your mission, just like in real war.
That is not to say that this is a high learning curve game. The interface is intuative and very easy to learn if you play FPS games. The depth and complexity of this game comes from the fact that war is complex, and this game is an accurate simulation of war.
One more note, the weapons in this game, and the physics and shotting models are vastly superior and more realistic than anything else available. I just can't imagine how people continue with CS. There is nothing like the rush of sniping an officer from 500 yards with the M21 while you are lying hidden in a forest overlooking an enemy base.
I strongly recommend that anyone buying this game go straight to the single mission play, and load up "sniper team" mission. The "campaign" mode takes some time to truly get going, and has some marginal quality cut sceans that will turn you off at first. A couple to rounds of sniper team is all it will take for you to be thanking me for introducing you to your next obsession.
One more point, some people have critisized the tanks and other vehicles for having twitchy movement. The vehicles in this game are total gravey. It is worth ten times the price even if you never play any of the vehicle missions and stick to infantry combat. Personally, I disagree, however. For example, the jeep drives like a jeep, and I know because I used to have a jeep. It also helps that the tank and vehicle models are stunningly detailed and high poly, and extremely fun to blow up and/or crash.
But, most of the people in this thread talking about RCW and Medal of Honor are totaly missing the boat.
Along with the free Medal of Honor demo disk, I picked up a copy of Operation Flashpoint this weekend. It destroys Medal of Honor, along with every other military themed FPS game ever made. No hyperbole, it's just plain superior. I almost missed the boat on this game, I hope you guys don't make this misstake.
IMHO, Operation flashpoint has been badmouthed by a very small number of gamers who have inferior systems that simply can't handle these new games the way they "want" to be played-- with max settings.
Also, OF is not for people who suck at games. It is a challenge, I agree. It's a challenge in exactly the same way that war is a challenge. Make a stupid move, expose yourself without checking the angles with your binoculers, and you will die fast. Unlike most other FPS games, the AI is very good, and does not cheat to make itself appear smarter than it actually is. If you are spotted by a squad, and run back into a forest to hide, the enemy may send a patrol after you, but the patrol has to "reaquire" you to hunt you down, assuming they have lost line of sight. In most other FPS games, once the monster "locks-on", it will make a V-line for you even when it cannot see you-- uterly cheating. The OF solution is to use robust AI, it will send a squad after you, and the squad proceeds to systematically work as a team to hunt you down, and regain line of sight using squad hunting techniques like "fanning out". There is nothing scarier than hiding from an enemy who thinks, rather than just "locks-on." I have probably already put in 20 hours of game play, and no matter how carefully I observe, I simply cannot find any examples of AI cheating so obvious in other games in other games.
I played virtually every FPS game of note for the last several years, most recently with Tribes 2, Max Payne, and RTCW (all of which have some awsome features and gameplay). OF has the most gourgeous graphics, if you have the horsepower, of any game I have played-- no one does landscaping and villages like this game. Come across a forest overlooking an enemy base and you will be surrounded not by 20 trees, but by literally hundreds of fully defined trees. You are actually IN a forest. All the elements combine to give a photorealistic effect. The buildings and 3-D objects are mindnumbingly high polygon. You will sit and stare at times, not doing anything but examining the photorealistic details of the enviornment, structures, and vehicles.
Only complaint on graphics is the blocky polygons used for the soldiers weapon hand. This will be the very first visual you see in the game, so don't let it turn you off (as it almost did for me at first). You will soon see that with graphics maxed, this game looks so much better than anything else. I laughed when I saw the PC Gamer review of this game which called the graphics "low polygon." I instantly knew either the reviewer has an outdated system, or he did not know how to adjust the graphics options-- in either case, he killed his credibility very quickly. Anybody who has experience with FPS will take one look at a landscape/village scene in OF will find it impossible to adjust back to inferior engines like counterstrike.
Most games like Medal of Honor demo force you down a pipeline and totaly limit your movement to a small defined area. This saves a good deal of development money, i'm sure.
ON the other hand OF starts you in the middle of a truly vast island, with villages, coastal areas, forests, roads brush, all teaming with life that is generally out to get you. You are left to your own devices to conduct your mission-- literally. You are given a photorealistic compass, watch, map, GPS system. You must plot your own route to your objective, and than figure out how the heck to escape to the evac spot. If you go the "long way" and don't take care watch yourself, you risk running into an enemy patrol, tank, or truck lazily creeping down a country road on their way to a village-- suddenly the situation turns bad.
Unlike Medal of Honor demo, and RTCW, and pretty much every FPS game available, the gameplay is completely open ended and does not treat you like an idiot who has to be lead by the nose. Which is one reason that if you will not like this game if you don't like some thought in your gaming. There are an infinte number of routes and tactics you can use to complete your mission, just like in real war.
That is not to say that this is a high learning curve game. The interface is intuative and very easy to learn if you play FPS games. The depth and complexity of this game comes from the fact that war is complex, and this game is an accurate simulation of war.
One more note, the weapons in this game, and the physics and shotting models are vastly superior and more realistic than anything else available. I just can't imagine how people continue with CS. There is nothing like the rush of sniping an officer from 500 yards with the M21 while you are lying hidden in a forest overlooking an enemy base.
I strongly recommend that anyone buying this game go straight to the single mission play, and load up "sniper team" mission. The "campaign" mode takes some time to truly get going, and has some marginal quality cut sceans that will turn you off at first. A couple to rounds of sniper team is all it will take for you to be thanking me for introducing you to your next obsession.
One more point, some people have critisized the tanks and other vehicles for having twitchy movement. The vehicles in this game are total gravey. It is worth ten times the price even if you never play any of the vehicle missions and stick to infantry combat. Personally, I disagree, however. For example, the jeep drives like a jeep, and I know because I used to have a jeep. It also helps that the tank and vehicle models are stunningly detailed and high poly, and extremely fun to blow up and/or crash.
