• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

OpenGL? ::::

OpenGL (Open Graphics Library) is the computer industry's standard application program interface (API) for defining 2-D and 3-D graphic images. Prior to OpenGL, any company developing a graphical application typically had to rewrite the graphics part of it for each operating system platform and had to be cognizant of the graphics hardware as well. With OpenGL, an application can create the same effects in any operating system using any OpenGL-adhering graphics adapter.
OpenGL specifies a set of "commands" or immediately executed functions. Each command directs a drawing action or causes special effects. A list of these commands can be created for repetitive effects. OpenGL is independent of the windowing characteristics of each operating system, but provides special "glue" routines for each operating system that enable OpenGL to work in that system's windowing environment. OpenGL comes with a large number of built-in capabilities requestable through the API. These include hidden surface removal, alpha blending (transparency), antialiasing, texture mapping, pixel operations, viewing and modeling transformations, and atmospheric effects (fog, smoke, and haze).

Silicon Graphics, makers of advanced graphics workstations, initiated the development of OpenGL. Other companies on the industry-wide Architecture Review Board include DEC, Intel, IBM, Microsoft, and Sun Microsystems. There is no cost (other than learning) to developing an application using the OpenGL API. Microsoft offers free downloads of the OpenGL libraries for its Windows systems. Although OpenGL is not itself a development "toolkit," such toolkits are available, including Silicon Graphics object-oriented programming 3D graphics toolkit, Open Inventor.
 
Actually OpenGL has other uses. I use it for running 3-D fractal based images using Organic Art. Microsoft bundled an OpenGL ScreenSaver with Win95. It still is around in most machines . . . look for 3D Pipes.

(Written before the excellent cut and paste job by JofH. 🙂)
 
The only time I have had opportunities to enable/disable OpenGL has been in the options settings for games (3D applications). Usually the application will have video options where you select the rendering device (usually DirectX, OpenGL, or software rendering).

I don't think it is the kind of thing you enable/disable system wide.
 
The application that could/would use it should detect them and offer OpenGL as one of your options in it's video setup section.

If your Video card supports OpenGL, it will get installed with the drivers for that video card.

What video card do you have?

Are you using the drivers supplied with the card or something you downloaded from the internet?
 
Back
Top