Hey, I have to do my next project for my Data Structures class using Visual C++ w/ OpenGL (yay convex hull!) and I would rather work on it from home than walk 20 mins to the CS lab where they have the correct version of VC++ 6 installed to go do it.
However, when I execute the sample code provided to us which I know works because he compiled it in class, I get the error upon execution :
GLUT: Fatal error in <unnamed>: failed to create OpenGL rendering context.
I know this means that it can't find openGL, but I've installed everything like it said following the layout here. I have to go to class until 1 or so, but I was hoping somebody might know how to fix this.
I have DirectX 9 installed and I updated my graphics drivers in hopes openGL would be found. If one of you also knows a better forum to post this, please do so because I've googled the subject to no end and I can't find any real answers!
TIA!
-silver
However, when I execute the sample code provided to us which I know works because he compiled it in class, I get the error upon execution :
GLUT: Fatal error in <unnamed>: failed to create OpenGL rendering context.
I know this means that it can't find openGL, but I've installed everything like it said following the layout here. I have to go to class until 1 or so, but I was hoping somebody might know how to fix this.
I have DirectX 9 installed and I updated my graphics drivers in hopes openGL would be found. If one of you also knows a better forum to post this, please do so because I've googled the subject to no end and I can't find any real answers!
TIA!
-silver