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OpenGL VS DirectX - Which is better?

Kenji4861

Banned
Trying to decide which to learn. Developing a game for fun for the Windows environment. I want to know which is better. (OpenGL, Directx7, Directx8, Directx9)

Which is the easiest on developers?

Which is the most powerful?

Which is good in what way?
 
Your question makes no sense.

OpenGL vs Direct3d makes more sense. There's nothing stopping you from using OpenGL with DirectSound, DirectInput, etc....

that said, OpenGL has support on multiple OS's, IMO is much easier to learn and use, but DirectX might have the edge in performance these days, I don't know.
 
if your talking about what is supported most and what will continue to grown in support i would say direct3d would be a good way to go. if you care about linux mac users then you should look at writing in open gl.
 
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