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OpenGL or D3D? Which one do i use?

OpenGL 😀

The D3D implementation in Half-Life/Counter-Strike really sucks. It was just whipped up quickly for compatibility..
 
I usually just try each when I am setting up a game that offers the choice.

usually, it is OpenGL that runs/looks the best for me, but since switching to WindowsXP and a GF3, the D3D
performance is (un)usually good too. (it's mostly personal preference)
 
OpenGL is CS native API so use that,if you try D3D you will see it does not look so good even on best image quality setting.
 
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