- Aug 18, 2006
- 9,976
- 3
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hai guys, an appeal was written to GPG that I'd like yall to look at and tell me what you think. 
http://forums.gaspowered.com/viewtopic.php?t=41115
Thoughts?
			
			http://forums.gaspowered.com/viewtopic.php?t=41115
Dear Gas Powered Community and Employees, and Mr. Taylor,
I have been eagerly following the development of gas powered games and its games production. I loved Dungeon Siege and Dungeon Siege 2, and sunk many hours into both gameseven the demos were addicting (I was very sad when I reached the end in both, and then bought the game and became a happy panda).
I was excited when Supreme Commander came out because I know of Chris Taylors expressed enthusiasm in military strategy and how he wished to incorporate such a sentiment into his games with the aid of Gas Powered Games.
I played Supreme Commander, but I always felt myself wishing Gas Powered Games would go for a new setting. With the announce of Demigod, I felt hopeful that GPG was going to try new things once again, and I have a game proposal that I hope the community and GPG (and Mr. Taylor) will be interested in.
The setting would be any period in antiquity, from ancient or medieval times, to the Renaissance period etc. The point being that I feel a game using the SupCom engine would present these periods of time in unparallel splendor reminiscent of a work by Ridley Scott.
There is no doubt the SupCom engine is one of the most ingenious pieces of software code crafted in recent computing history, but to apply such a magnificent piece and use it to portray other periods in human history would only heighten and underline the abilities the engine and Gas Powered Games.
History also provides you with a panacea of unitsyou can be as creative with the units you likethe ancient greeks did not just use Hoplites, Romans had a variety of soldiers besides the Legionary, and the Egyptians did not just have a golden age of Ramsese, but the Ptolemys employed Jews, Sudanese, Greeks, Italians, Macedonians, and Elephants in their armiesand this is to name just a few of the civilizations (in the various periods of time they appeared in).
Think not just of the massive armies that could be created with this engine, but the strategic carry over could apply to the construction of empires! The map is more massive than that of any other real time strategy gamewhy not use such a map to convey and let players partake in the glory of previous people living in older periods in human history?
Thoughts?
 
				
		 
			 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
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