OnLive for iPad & Android tablets

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
We already got a chance to try out OnLive on the HTC Flyer early but now the company has made its plans official at E3, announcing a Player app will bring internet-streamed gaming to the iPad and Android tablets this autumn. Just as we saw, the apps allow for tablets to be used as the screen and touch / motion controller, touch / motion controller for games on an HDTV, or screen for games being played with the new universal wireless gamepad. The fun isn't limited to just tablets though, the app will work the same way on smaller Android and iOS mobile devices. We'll head over to South Hall and get some hands-on experience with the apps for ourselves shortly, until then you can check out an E3 trailer and all the details in the press release and after the break.

Update: We just got our hands on an early build of the tablet app on a Motorola Xoom, and we have to say it looks fairly promising -- OnLive added a basic touchscreen overlay that could make sense for games that don't require dual-analog support. Of course, you'll want that fancy new universal wireless controller if you plan to take a hardcore FPS (like Homefront) on the go. Sadly, the tablet-as-TV-controller functionality wasn't ready for prime time, but we did get a peek at a game designed specifically for the touchscreen interface: Ubisoft's From Dust will have an OnLive-specific SKU. Get a glimpse at Homefront and From Dust via OnLive in the video below.

Sounds cool, I'd want to be able to test it out first though before I buy.

http://www.engadget.com/2011/06/07/onlive-player-app-for-ipad-and-android-tablets-meets-the-public/
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
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It was only a matter of time. Tablets/phones are the perfect devices for OnLive. Looking forward to this.
 

RedRooster

Diamond Member
Sep 14, 2000
6,596
0
76
Holy cow, can you imagine the drop in office productivity! :)
Netflix is bad enough, never mind freakin video games!

I'm in.
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
I'm curious what the stream quality will be, and what the resulting hit to battery life will be. Since OnLive uses a custom codec this means everything has to be handled by the ARM CPU.